Showing results 1101 to 1120 of 2514
MOVIN: Real-time Motion Capture using a Single LiDAR Jang, Deok‐Kyeong; Yang, Dongseok; Jang, Deok‐Yun; Choi, Byeoli; Jin, Taeil; Lee, Sung-Hee, COMPUTER GRAPHICS FORUM, v.42, no.7, 2023-10 |
Moving Target Selection: A Cue Integration Model Lee, Byungjoo; Kim, Sunjun; Oulasvirta, Antti; Lee, Jong-In; Park, Eunji, 2018 CHI Conference on Human Factors in Computing Systems, CHI 2018, pp.230:1 - 230:12, ACM, 2018-04-21 |
Multi-Contact Locomotion Using a Contact Graph with Feasibility Predictors Kang, Changgu; Lee, Sung-Hee, ACM TRANSACTIONS ON GRAPHICS, v.36, no.2, pp.22:1 - 22:14, 2017-04 |
Multi-contact motion retargeting and synthesis for a virtual human character = 인간형 가상 캐릭터의 다중 접촉 모션 리타게팅 및 생성link Kim, Yeonjoon; Lee, Sung-Hee; et al, 한국과학기술원, 2020 |
Multi-family house design system based on component reusability = 주택 모듈 부품의 재사용성을 고려한 공동 주택 평면 디자인 시스템 연구link Park, Ji-Eun; 박지은; et al, 한국과학기술원, 2012 |
Multi-layer based authoring tool for Digilog book Park, J.; WOO, Woontack, LECTURE NOTES IN COMPUTER SCIENCE (INCLUDING SUBSERIES LECTURE NOTES IN ARTIFICIAL INTELLIGENCE AND LECTURE NOTES IN BIOINFORMATICS), v.5709 LNCS, no.0, pp.234 - 239, 2009 |
Multi-Level and Multi-Scale Feature Aggregation Using Pretrained Convolutional Neural Networks for Music Auto-Tagging Lee, Jongpil; Nam, Juhan, IEEE SIGNAL PROCESSING LETTERS, v.24, no.8, pp.1208 - 1212, 2017-06 |
Multi-Level and Multi-Scale Feature Aggregation Using Sample-level Deep Convolutional Neural Networks for Music Classification LEE, JONGPIL; Nam, Juhan, Machine Learning for Music Discovery Workshop, International Conference on Machine Learning, International Machine Learning Society (IMLS), 2017-08-11 |
Multi-object video matting using 2D scatter plot paradigm = 2 차원 산점도 패러다임을 적용한 다수의 물체에 대한 비디오 매팅 기술에 대한 연구link Kim, Dong-Ock; 김동옥; et al, 한국과학기술원, 2010 |
Multi-scale Mixed Reality Collaboration for Digital Twin Kim, Hyung-Il; Kim, Taehei; Song, Eunhwa; Oh, Seo Young; Kim, Dooyoung; Woo, Woontack, 20th IEEE International Symposium on Mixed and Augmented Reality (ISMAR), pp.435 - 436, IEEE, 2021-10 |
Multidirectional Pointing Input Using a Hardware Keyboard Lee, Byungjoo; Park, Haesun; Bang, Hyunwoo, ETRI JOURNAL, v.35, no.6, pp.1160 - 1163, 2013-12 |
Multifinger interaction between remote users in avatar-mediated telepresence Lee, Youjin; Lee, Sukwon; Lee, Sung-Hee, COMPUTER ANIMATION AND VIRTUAL WORLDS, v.28, no.3-4, 2017-05 |
Multilevel vorticity confinement for water turbulence simulation Jang, Tae-Kwon; Kim, Hee-Young; Bae, Jin-Hyuk; Seo, Jae-Woo; Noh, Jun-Yong, VISUAL COMPUTER, v.26, no.6-8, pp.873 - 881, 2010-06 |
Multilevel vorticity confinement for water turbulence simulation Jang, Taekwon; Seo, Jaewoo; Bae, Jinhyuk; Kim, Heeyoung; Noh, Junyong, Computer Graphics International 2010, Computer Graphics International, 2010-06-10 |
Multilinear Fluid Simulation with Model Reduction for Pressure Projection = 프로젝션 단계를 위한 다선형 모델리덕션 기반 유체 시뮬레이션link Bae, Jin-Hyuk; 배진혁; et al, 한국과학기술원, 2011 |
Multilinear Fluid Simulation with Model Reduction for Pressure Projection Noh, Junyong; Bae, Jinhyuk; Park, SeHwi; Park, Jinho, The International Conference on Computer Animation and Social Agent(CASA) 2011, The International Conference on Computer Animation and Social Agent, 2011-05-26 |
Multimodal Deep Learning Ngiam, Jiquan; Khosla, Aditya; Kim, Mingyu; Nam, Juhan; Lee, Honglak; Ng, Andrew, The 28th International Conference on Machine Learning, ICML, 2011-06-28 |
Multimodal Gumdo game: The whole body interaction with an intelligent cyber fencer Yoon, J; Kim, S; Ryu, J; WOO, Woontack, ADVANCES IN MULTIMEDIA INFORMATION PROCESSING - PCM 2002, PROCEEDING BOOK SERIES: LECTURE NOTES IN COMPUTER SCIENCE, v.2532, pp.1088 - 1095, 2002 |
Multiparticipant 3D Browsing System on the WWW Hwang, Myung-gyu; Choi, JiYoung; Wohn, Kwang-Yun, International Conference on Virtual Systems and Multimedia, pp.381 - 388, 1996 |
Multiple 3D Object Tracking for Augmented Reality Park, Y; Lepetit, V; WOO, Woontack, 2008 7th IEEE/ACM International Symposium on Mixed and Augmented Reality, pp.117 - 120, IEEE/ACM, 2008-09 |
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