Browse "Graduate School of Culture Technology(문화기술대학원)" by Title 

Showing results 1041 to 1060 of 2493

1041
Middle-aged and older adults’digital game experience and perception change: connecting generations through game playlink

Lee, Seyeon; Shi, Chung-Kon; 시정곤; Doh, Young Yim; et al, 2021

1042
Million Song Search: Web Interface for Semantic Music Search Using Musical Word Embedding

Doh, SeungHeon; Lee, Jongpil; Nam, Juhan, International Society for Music Information Retrieval Conference, ISMIR 2021, International Society for Music Information Retrieval, 2021-11-11

1043
Miniature Alive: Augmented Reality-based Interactive DigiLog Experience in Miniature Exhibition

Woo, Woontack; Ha, Taejin; Kim, Kiyoung; Park, Nohyoung; Seo, Sangchul, CHI 2012, ACM, 2012-05

1044
Mirror Mirror: An On-Body T-shirt Design System

Saakes, Daniel Pieter; Hui-Syong Yeo; Seung-Tak Noh; Han Gyeol; Woo, Woon-Tack, 34th Annual Conference on Human Factors in Computing Systems, CHI 2016, pp.6058 - 6063, Association for Computing Machinery, 2016-05-12

1045
Mixed Scape: Development of Framework and Artwork for Auditory Correspondence in Mixed Reality

Park. Seungsoon; Nam, Juhan; Lee, Jongpil; Kim, Taewan; Bae, Joonhyung, International Computer Music Conference (ICMC), International Computer Music Association (ICMA), 2021-07-28

1046
Mixed-initiative conflict resolution for context-aware applications

Shin, C; Dey, A. K.; WOO, Woontack, 08 Proceedings of the 10th international conference on Ubiquitous computing , pp.262 - 271, 2008-09

1047
Mo2Hap: Rendering performer's Motion Flow to Upper-body Vibrotactile Haptic Feedback for VR performance

Jung, Kyungeun; Oh, Seungjae; Yoon, Sang Ho, 2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2023, pp.579 - 580, IEEE, 2023-03-25

1048
Mo2Hap: Rendering VR Performance Motion Flow to Upper-body Vibrotactile Haptic Feedback

Jung, Kyungeun; Yoon, Sang Ho, 36th Annual ACM Symposium on User Interface Software and Technology, UIST 2023, pp.1 - 3, Association for Computing Machinery, Inc, 2023-10-29

1049
Mo2Hap: VR 퍼포먼스를 위한 상반신 모션 렌더링 파이프라인

정경은; 오승재; 윤상호, 한국햅틱스학술대회, 한국햅틱스학회, 2023-11-23

1050
Mobile Game Design Guide to Improve Gaming Experience for the Middle-Aged and Older Adult Population: User-Centered Design Approach

Lee, Seyeon; Oh, Hyunyoung; Shi, Chung-Kon; Doh, Young Yim, JMIR SERIOUS GAMES, v.9, no.2, 2021-04

1051
Mobile lock screen UI design for children to enhance positive emotions using face recognition technology

Lee, Hyunjin; Yu, Jeongmin; Woo, Woontack, 2018 IEEE International Conference on Consumer Electronics (ICCE), IEEE, 2018-01-12

1052
Mobile Phone-based 3D Modeling Framework for Instant Interaction

Lee, W; Kim, K; WOO, Woontack, The 2009 IEEE International Workshop on 3-D Digital Imaging and Modeling, pp.1755 - 1762, lEEE, 2009-10-04

1053
Mobile Risk Management for Wooden Architectural Heritage in Korea using HBIM and VR

Lee, Jongwook; Kim, Junki; Ahn, Jaehong; Woo, Woon-Tack, 3rd Digital Heritage International Congress (DigitalHERITAGE) / 24th International Conference on Virtual Systems and Multimedia (VSMM), pp.303 - 310, IEEE, 2018-10-26

1054
Mobile Video User Interface visualization for Sharing experience

Chang Young Lim, Proceeding of International Conference on Designing Interactive User Experience for TV and Video, 2008

1055
MOCHA: Real-Time Motion Characterization via Context Matching

Jang, Deok Kyeong; Ye, Yuting; Won, Jungdam; Lee, Sung-Hee, The 16th ACM SIGGRAPH Conference and Exhibition on Computer Graphics and Interactive Techniques in Asia, ACM, 2023-12-12

1056
Model Predictive Control with a Visuomotor System for Physics-based Character Animation

Eom, Haegwang; Han, Daseong; Shin, Joseph S.; Noh, Junyong, ACM TRANSACTIONS ON GRAPHICS, v.39, no.1, pp.1 - 11, 2020-02

1057
Model Predictive Control with a Visuomotor System for Physics-based Character Animation

Eom, Haegwang; Han, Daseong; Shin, Joseph S.; Noh, Junyong, SIGGRAPH 2020, pp.1 - 11, Association for Computing Machinery (ACM), 2020-08-25

1058
Model predictive control with a visuomotor system for physics-based character animation = 물리 기반 캐릭터 애니메이션을 위한 시각운동 시스템을 결합한 모델 예측 제어link

Eom, Haegwang; Noh, Junyong; et al, 한국과학기술원, 2020

1059
Modeling and recognition of hand gesture using colored Petri nets

Wohn, Kwang-Yun; Wohn, K; Lee, Kwang-Hyung, IEEE TRANSACTIONS ON SYSTEMS MAN AND CYBERNETICS PART A-SYSTEMS AND HUMANS, v.29, no.5, pp.514 - 521, 1999-09

1060
Modeling directional effects on touch offset = 터치 오프셋의 방향성 효과 모델링link

Lee, Sangyoon; Lee, Byungjoo; et al, 한국과학기술원, 2020

rss_1.0 rss_2.0 atom_1.0