Showing results 1601 to 1620 of 2510
Synthesizing Character Animation with Smoothly Decomposed Motion Layers Eom, Haegwang; Noh, Junyong; Jung, Sunjin; Hong, Seokpyo; Choi, Byungkuk; Cho, Kyungmin, Eurographics 2020, Eurographics Association (EG), 2020-05-28 |
Synthetic vision-based perceptual attention for augmented reality agents Oh, Sejin; Baek, Woonhyuk; Woo, Woontack, COMPUTER ANIMATION AND VIRTUAL WORLDS, v.21, no.3-4, pp.463 - 472, 2010-05 |
System and method for acquiring partial space in augmented space Woo, Woon-Tack; Lee, Hyeong Mook |
SYSTEM, METHOD FOR CONTROLLING USER TERMINAL USING MAGNETIC FIELD, USER TERMINAL COMPRISING THE SAME 원광연; 황성재; Bianchi Andrea, 2017-12-26 |
Talking Face Noh, Junyong; Neumann, Ulrich, IEEE International Conference on Multimedia and Expo, 2000-07 |
Tangible media control system for intuitive interactions with multimedia contents Oh, S; WOO, Woontack, IEICE TRANSACTIONS ON INFORMATION AND SYSTEMS, v.E89D, no.1, pp.53 - 61, 2006-01 |
Tangible Media Player with embedded RF tags Jang, S; Zhang , N; WOO, Woontack, HCI International 2003 , pp.666 - 670, 2003-06 |
Tangible Nature; 유형적 사용자 상호작용을 기반 가상 정원 제어 시스템의 개발에 대한 연구 Chang Young Lim, 한국정보과학회, pp.0 - 0, 2002-02-01 |
TANGIBLE SPIN CUBE FOR 3D RING MENU IN REAL SPACE Lee, H; WOO, Woontack, CHI 2010: 28th ACM Conference on Human Factors in Computing Systems (Work-in-Progress), ACM SIGCHI, 2010-04-15 |
Tangible user interface based virtual 3d object manipulation method for augmented reality authoring = 증강현실 저작을 위한 감각형 사용자 인터페이스기반 가상 3D 객체 조작 방법link Ha, Tae-Jin; 하태진; et al, 한국과학기술원, 2013 |
TAPIR Sound as a New Medium for Music Yeo, Woon Seung; Kim, Keunhyoung; Kim, Seunghun; Lee, Jeong-seob, LEONARDO MUSIC JOURNAL, v.22, pp.49 - 51, 2012-12 |
TAPIR sound tag: an automatic tagging system based on virtually inaudible high-frequency sound = TAPIR Sound Tag: 비가청 고주파 음향신호 기반 태깅 시스템link Jeon, Ji-Min; 전지민; et al, 한국과학기술원, 2014 |
TARBoard: Tangible Augmented Reality System for Table-top Game Environment Lee, W; WOO, Woontack; Lee, J, International Workshop on Pervasive Gaming (IWPG), 2005-05 |
Targeted ads experiment on instagram using user-generated content in social media = 사용자 제작 컨텐츠 기반 데이터를 이용한 인스타그램 타겟팅 광고 연구link Kim, Heechul; Cha, Meeyoung; 차미영; Kim, Wonjoon; et al, 한국과학기술원, 2017 |
TDMLP 를 이용한 댄스영상으로부터의 실시간 감정인식 박한훈; 박종일; 우운택, HCI 2002, 한국정보과학회, 2002-02 |
Teaching Chorale Generation Model to Avoid Parallel Motions Choi, Eunjin; Kim, Hyerin; Jeong, Dasaem; Nam, Juhan, 6th International Symposium on Computer Music Multidisciplinary Research, CMMR2023, Computer Music Multidisciplinary Research, 2023-11-14 |
Tech-note: Spatial interaction using depth camera for miniature AR WOO, Woontack; Yun, K, IEEE Symposium on 3D User Interfaces 2009 , pp.119 - 122, IEEE, 2009-03-15 |
Template-driven depth estimation for stereo conversion = 고품질 입체 변환을 위한 3차원 템플릿 모델 기반의 깊이 정보 추정 기술link Lee, Jung-Jin; 이정진; et al, 한국과학기술원, 2012 |
Temporal Feedback Convolutional Recurrent Neural Networks for Speech Command Recognition Kim, Taejun; Nam, Juhan, 14th Asia Pacific Signal and Information Processing Association Annual Summit and Conference, APSIPA 2022, pp.437 - 441, Asia-Pacific Signal and Information Processing Association (APSIPA), 2022-11-08 |
Terrain Geometry from Monocular Image Sequences McKenzie, Alexander; Vendrovsky, Eugene; Noh, Junyong, JOURNAL OF COMPUTING SCIENCE AND ENGINEERING, v.2, no.1, pp.98 - 108, 2008-03 |
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