Augmented E-commerce: Making Augmented Reality Usable in Everyday E-commerce with Laser Projection Tracking

Cited 0 time in webofscience Cited 0 time in scopus
  • Hit : 970
  • Download : 2
Advances in network and mobile communication technologies enabled transformations of markets to the forms of E-commerce. However, current E-commerce technologies cannot provide enough information on the physical dimension, material color, and tactile impression of the products. There exists fundamental discrepancy between the internet-based cyber world and the users real environment. By superimposing 3D virtual products on the users real environment, Augmented Reality (AR) technologies might resolve this discrepancy. However, AR implementations often require bulky infrastructures and/or laborious installations, and hence are not easily available. In this paper, we present a marker-free, easy-to-use, and stand-alone AR system based on laser projection tracking (AR Pointer). A prototype of Augmented E-commerce system was developed based on AR Pointer technology. Using this system, untrained users can just Put & feel a product in order to find the match of the virtual model of a product in the real environment.
Publisher
Springer Verlag (Germany)
Issue Date
2004-10
Citation

Lecture Notes in Computer Science, Volume 3311, pp.242-251

ISBN
978-3-540-23928-4
ISSN
0302-9743
DOI
10.1007/b103343
URI
http://hdl.handle.net/10203/4983
Appears in Collection
ID-Conference Papers(학술회의논문)

qr_code

  • mendeley

    citeulike


rss_1.0 rss_2.0 atom_1.0