Computer-aided sculpturing based on boolean operations and extended recursive subdivision집합연산자와 확장재귀분할에 기반한 컴퓨터를 이용한 조각

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A computer-aided sculpturing system is a geometric modeling system possessing sculpturing operators. A real world sculptor carves a statue through chiseling, sandpapering, and so on. Computer-aided sculpturing systems adapt these sculpturing methods for the geometric modeling domain. In this paper, we propose a sculpturing system based on sculpturing operators, chiseling, gluing and rounding. Chiseling can cut off a part of a sculpture, and gluing paste a lump of material. We implemented chiseling and gluing using sweeping operators and boolean operators for polyhedra. A global shape design method based on three-view shillouettes is also suggested. Rounding operators generate smooth surfaces which connect sharp corners smoothly. As rounding operators of our system, we present extended recursive subdivision by localizing Catmull and Clark``s recursive subdivision methods. The proposed subdivision methods can generate blended shapes of curved and planar surfaces. As applications of these methods, we present a unified local algorithm for vertex-based, edge-based, and region-based roundings.
Advisors
신성용researcherShin, Sung-Yongresearcher
Description
한국과학기술원 : 전산학과,
Publisher
한국과학기술원
Issue Date
1995
Identifier
99338/325007 / 000933391
Language
eng
Description

학위논문(석사) - 한국과학기술원 : 전산학과, 1995.2, [ iii, 69 p. ]

Keywords

그래픽스

URI
http://hdl.handle.net/10203/34109
Link
http://library.kaist.ac.kr/search/detail/view.do?bibCtrlNo=99338&flag=dissertation
Appears in Collection
CS-Theses_Master(석사논문)
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