(An) approach for animating a flexible object모양이 쉽게 변하는 물체의 애니메이션

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This paper proposes a physically-based model for flexible objects such as cloth, rubber, paper, vinyl, and flexible metals. Properties of a flexible object are determined by its basic components such as atoms molecules, and particles, their underlying structure, and their interaction forces. Since even a very thin object such as a cloth has its volume in physical worlds, we decompose a flexible object into and array of unit volumes containing basic components so that they form a crystal structure of basic components and use the elasticity theory to control their interaction forces. The proposed model naturally describes various properties of flexible objects such as stretching, bending, and shearing effects. This model can consistently manipulate both thick and thin objects and also describe the different behavious between a very flexible object and a somewhat rigid one in a uniform way.
Advisors
Shin, Sung-Yongresearcher신성용researcher
Description
한국과학기술원 : 전산학과,
Publisher
한국과학기술원
Issue Date
1993
Identifier
68735/325007 / 000911068
Language
eng
Description

학위논문(석사) - 한국과학기술원 : 전산학과, 1993.2, [ [iii], 40 p. ]

URI
http://hdl.handle.net/10203/33984
Link
http://library.kaist.ac.kr/search/detail/view.do?bibCtrlNo=68735&flag=dissertation
Appears in Collection
CS-Theses_Master(석사논문)
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