In recent studies, many wearable thermal devices have been proposed to deliver effective thermal sensation to virtual reality, which has led to thermal feedback being one of the essential factors for user experience enhancement. However, current thermal devices often have hardware limitation or only able to deliver static thermal sensation. To solve these problems, we propose the integration of thermal referral and vibrotactile funneling illusion(phantom sensation) for dynamic thermal sensation on the whole hand. To effectively use thermal referral and phantom sensation in virtual reality, we also propose a thermal rendering algorithm that uses heat conduction and radiation to control the tactile and thermal actuators and hardware design on hand.