Generating Multi-agent Patrol Areas by Reinforcement Learning

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In this paper, we designed reinforcement learning environment for distributed patrolling agents. In the partially observable environment, the agents take actions for each one's interest and the non-stationary problem in multi-agent setting encourages the agents not to invade other agent's region. In our environment, the patrolling routes for the agents are generated implicitly. We suggested different types of the environments and evaluated with different initial positions of the agents. We also show how the reinforcement learning algorithm changes the distribution of agents as training time goes.
Publisher
IEEE
Issue Date
2021-10-12
Language
English
Citation

2021 21st International Conference on Control, Automation and Systems (ICCAS), pp.104 - 107

ISSN
2093-7121
DOI
10.23919/iccas52745.2021.9650047
URI
http://hdl.handle.net/10203/312362
Appears in Collection
AI-Conference Papers(학술대회논문)
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