The Shape Part Slot Machine: Contact-Based Reasoning for Generating 3D Shapes from Parts

Cited 3 time in webofscience Cited 0 time in scopus
  • Hit : 459
  • Download : 0
DC FieldValueLanguage
dc.contributor.authorWang, Kaiko
dc.contributor.authorGuerrero, Paulko
dc.contributor.authorKim, Vladimir G.ko
dc.contributor.authorChaudhuri, Siddharthako
dc.contributor.authorSung, Minhyukko
dc.contributor.authorRitchie, Danielko
dc.date.accessioned2022-11-15T06:00:44Z-
dc.date.available2022-11-15T06:00:44Z-
dc.date.created2022-11-13-
dc.date.created2022-11-13-
dc.date.created2022-11-13-
dc.date.created2022-11-13-
dc.date.issued2022-10-
dc.identifier.citationEuropean Conference on Computer Vision, ECCV 2022, pp.610 - 626-
dc.identifier.issn0302-9743-
dc.identifier.urihttp://hdl.handle.net/10203/299638-
dc.description.abstractWe present the Shape Part Slot Machine, a new method for assembling novel 3D shapes from existing parts by performing contact-based reasoning. Our method represents each shape as a graph of “slots,” where each slot is a region of contact between two shape parts. Based on this representation, we design a graph-neural-network-based model for generating new slot graphs and retrieving compatible parts, as well as a gradient-descent-based optimization scheme for assembling the retrieved parts into a complete shape that respects the generated slot graph. This approach does not require any semantic part labels; interestingly, it also does not require complete part geometries—reasoning about the slots proves sufficient to generate novel, high-quality 3D shapes. We demonstrate that our method generates shapes that outperform existing modeling-by-assembly approaches regarding quality, diversity, and structural complexity.-
dc.languageEnglish-
dc.publisherEuropean Conference on Computer Vision-
dc.titleThe Shape Part Slot Machine: Contact-Based Reasoning for Generating 3D Shapes from Parts-
dc.typeConference-
dc.identifier.wosid000899240500035-
dc.identifier.scopusid2-s2.0-85144567889-
dc.type.rimsCONF-
dc.citation.beginningpage610-
dc.citation.endingpage626-
dc.citation.publicationnameEuropean Conference on Computer Vision, ECCV 2022-
dc.identifier.conferencecountryIS-
dc.identifier.conferencelocationTel Aviv-
dc.identifier.doi10.1007/978-3-031-20062-5_35-
dc.contributor.localauthorSung, Minhyuk-
dc.contributor.nonIdAuthorWang, Kai-
dc.contributor.nonIdAuthorGuerrero, Paul-
dc.contributor.nonIdAuthorKim, Vladimir G.-
dc.contributor.nonIdAuthorChaudhuri, Siddhartha-
dc.contributor.nonIdAuthorRitchie, Daniel-
Appears in Collection
CS-Conference Papers(학술회의논문)
Files in This Item
There are no files associated with this item.
This item is cited by other documents in WoS
⊙ Detail Information in WoSⓡ Click to see webofscience_button
⊙ Cited 3 items in WoS Click to see citing articles in records_button

qr_code

  • mendeley

    citeulike


rss_1.0 rss_2.0 atom_1.0