WireSketch: Bimanual Interactions for 3D Curve Networks in VR

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dc.contributor.authorLee, Sang-Hyunko
dc.contributor.authorJin, Taegyuko
dc.contributor.authorLee, Joon Hyubko
dc.contributor.authorBae, Seok-Hyungko
dc.date.accessioned2022-11-01T11:00:27Z-
dc.date.available2022-11-01T11:00:27Z-
dc.date.created2022-10-31-
dc.date.issued2022-10-29-
dc.identifier.citationThe 35th Annual ACM Symposium on User Interface Software and Technology, UIST '22-
dc.identifier.urihttp://hdl.handle.net/10203/299206-
dc.description.abstract3D content authoring in immersive environments hasthe advantage of allowing users to see a design result on its actual scale in real time. We present a system to intuitively create and modify 3D curve networks using bimanual gestures in virtual reality (VR). Our system provides a rich vocabulary of interactions in which both hands are used harmoniously following simple and intuitive grammar, and supports comprehensive manipulation of 3D curve networks.-
dc.languageEnglish-
dc.publisherACM-
dc.titleWireSketch: Bimanual Interactions for 3D Curve Networks in VR-
dc.typeConference-
dc.type.rimsCONF-
dc.citation.publicationnameThe 35th Annual ACM Symposium on User Interface Software and Technology, UIST '22-
dc.identifier.conferencecountryUS-
dc.identifier.conferencelocationBend, OR-
dc.identifier.doi10.1145/3526114.3558726-
dc.contributor.localauthorBae, Seok-Hyung-
dc.contributor.nonIdAuthorLee, Sang-Hyun-
dc.contributor.nonIdAuthorJin, Taegyu-
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ID-Conference Papers(학술회의논문)
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