Spatial transition management for improving outdoor cinematic augmented reality experience of the TV show

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dc.contributor.authorPark, Hyerimko
dc.contributor.authorShakeri, Maryamko
dc.contributor.authorJeon, Ikbeomko
dc.contributor.authorKim, Jangyoonko
dc.contributor.authorSadeghi-Niaraki, Abolghasemko
dc.contributor.authorWoo, Woontackko
dc.date.accessioned2022-09-14T06:01:15Z-
dc.date.available2022-09-14T06:01:15Z-
dc.date.created2022-01-18-
dc.date.issued2022-09-
dc.identifier.citationVIRTUAL REALITY, v.26, no.3, pp.1059 - 1077-
dc.identifier.issn1359-4338-
dc.identifier.urihttp://hdl.handle.net/10203/298503-
dc.description.abstractThere have been attempts to provide new cinematic experiences by connecting TV or movie content to suitable locations through augmented reality (AR). However, few studies have suggested a method to manage breakdowns in continuity due to spatial transitions. Thus, we propose a method to manage the spatial transition that occurs when we create a TV show trajectory by mapping TV show scenes with spatiotemporal information to the real world. Our approach involved two steps. The first step is to reduce the spatial transition considering the sequence, location, and importance of TV show scenes when creating the TV show trajectory in the authoring tool. The second is to fill the spatial transition with additional TV show scenes considering sequence, importance, and user interest when providing the TV show trajectory in the mobile application. The user study results showed that reducing spatial transition increases narrative engagement by allowing participants to see important content within the trajectory. The additional content in spatial transition decreased the physical demand and effort in terms of the perceived workload, although it increased the task completion time. Integrated spatial transition management improved the overall cinematic augmented reality (CAR) experience of the TV show. Furthermore, we suggest design implications for realizing the CAR of TV shows based on our findings.-
dc.languageEnglish-
dc.publisherSPRINGER LONDON LTD-
dc.titleSpatial transition management for improving outdoor cinematic augmented reality experience of the TV show-
dc.typeArticle-
dc.identifier.wosid000739737800001-
dc.identifier.scopusid2-s2.0-85122385950-
dc.type.rimsART-
dc.citation.volume26-
dc.citation.issue3-
dc.citation.beginningpage1059-
dc.citation.endingpage1077-
dc.citation.publicationnameVIRTUAL REALITY-
dc.identifier.doi10.1007/s10055-021-00617-z-
dc.contributor.localauthorWoo, Woontack-
dc.contributor.nonIdAuthorShakeri, Maryam-
dc.contributor.nonIdAuthorKim, Jangyoon-
dc.contributor.nonIdAuthorSadeghi-Niaraki, Abolghasem-
dc.description.isOpenAccessN-
dc.type.journalArticleArticle-
dc.subject.keywordAuthorCinematic augmented reality-
dc.subject.keywordAuthorAugmented reality-
dc.subject.keywordAuthorTrajectory-
dc.subject.keywordAuthorContinuity-
dc.subject.keywordPlusLOCATION-
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