Goal-Driven Atari Environment

Cited 0 time in webofscience Cited 0 time in scopus
  • Hit : 506
  • Download : 0
DC FieldValueLanguage
dc.contributor.authorKim, Myeong Hyeonko
dc.contributor.authorKim, Dongjaeko
dc.contributor.authorJo, Eunsongko
dc.contributor.authorLee, Sang Wanko
dc.date.accessioned2022-09-01T10:00:34Z-
dc.date.available2022-09-01T10:00:34Z-
dc.date.created2022-09-01-
dc.date.created2022-09-01-
dc.date.issued2022-02-
dc.identifier.citation10th International Winter Conference on Brain-Computer Interface (BCI)-
dc.identifier.issn2572-7672-
dc.identifier.urihttp://hdl.handle.net/10203/298249-
dc.description.abstractRecent studies have found that human strategic decision-making is well explained by a mixture of model-based (MB) and model-free reinforcement learning (MF) [1], and the information necessary for this combination can be decoded from EEG signals [2]. These findings raise the expectation that BCI systems can be built to accommodate high-level cognitive processes, such as strategic decision making, planning, and goal-directed learning. However, these demonstrations were confined to simple Markov decision tasks, significantly undermining its applicability. While open-source benchmarks provide various realistic scenarios, most of them do not require model-based learning. To settle this issue, we present a novel task paradigm enabling the test of goal-driven learning and strategic decision-making in a realistic environment. Our task is implemented based on the open AI-based Atari game environment. We manipulated three task variables previously known to induce goal-driven learning: goal condition, state transition uncertainty, and task complexity. Lastly, we discuss potential applications in cognitive science, machine learning, and BCI.-
dc.languageEnglish-
dc.publisherIEEE-
dc.titleGoal-Driven Atari Environment-
dc.typeConference-
dc.identifier.wosid000814683300045-
dc.identifier.scopusid2-s2.0-85146199233-
dc.type.rimsCONF-
dc.citation.publicationname10th International Winter Conference on Brain-Computer Interface (BCI)-
dc.identifier.conferencecountryKO-
dc.identifier.conferencelocationHigh1 Resort-
dc.identifier.doi10.1109/BCI53720.2022.9735085-
dc.contributor.localauthorLee, Sang Wan-
dc.contributor.nonIdAuthorKim, Myeong Hyeon-
dc.contributor.nonIdAuthorKim, Dongjae-
dc.contributor.nonIdAuthorJo, Eunsong-
Appears in Collection
BC-Conference Papers(학술대회논문)
Files in This Item
There are no files associated with this item.

qr_code

  • mendeley

    citeulike


rss_1.0 rss_2.0 atom_1.0