Adaptive environment map for relighting: Using cameras and projected light

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Scene relighting has found applications in many areas, from movie special effects to building immersive environments. In this paper, we present a framework to render a scene under any prescribed lighting environments. First, we propose a 3D scanner that captures the scene geometry and reflectance simultaneously, by effectively using an uncalibrated camera, and light and shadows projected from a controlled lighting plane onto the scene. Then, a large camera array, composed of 48 cameras forming a planar array, is built to capture a lighting environment as a 4D incident light field. With the scene properties captured by the 3D scanner, and the lighting environment captured by the camera array, we can then relight the scene using a technique we develop, called the adaptive environment map (AEM). AEM, which fully describes the lighting environment including both spatial and directional variations, can render more realistic relighting results than existing techniques in literature, as shown in extensive experiments. © 2006 IEEE.
Publisher
Institute of Electrical and Electronics Engineers Inc.
Issue Date
2006-06
Language
English
Citation

2006 Conference on Computer Vision and Pattern Recognition Workshops

DOI
10.1109/CVPRW.2006.24
URI
http://hdl.handle.net/10203/298057
Appears in Collection
AI-Conference Papers(학술대회논문)
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