Design requirements for ambient display that supports sustainable lifestyle

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People are ready to change themselves to adopt more eco-friendly habits such as conserving electricity when they are aware of the possible problems of their lifestyle. In this sense, ambient display, which users experience occasionally without its interfering with their primary tasks, is well suited to provide the feedback of their personal activities in a more subtle manner than direct information presentation. We present the results of user studies with two ambient displays in different visualization styles. Participants showed diverse usage behaviors of ambient displays according to their motivational level of sustainable lifestyle. In addition, iconic metaphor of eco-visualization can trigger more emotional attachment while indexical representation helps retrospective functions. Finally, we suggest design requirements for ambient displays that support different stages of persuasion from raising awareness to motivating to change behaviors and to maintaining desired habits.
Publisher
ACM Press
Issue Date
2010-08-16
Language
English
Citation

ACM Conference on Designing Interactive Systems, pp.103 - 112

DOI
10.1145/1858171.1858192
URI
http://hdl.handle.net/10203/292201
Appears in Collection
ID-Conference Papers(학술회의논문)
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