DC Field | Value | Language |
---|---|---|
dc.contributor.author | Kim, Yeonjoon | ko |
dc.contributor.author | Lee, Sung-Hee | ko |
dc.date.accessioned | 2021-06-30T02:30:13Z | - |
dc.date.available | 2021-06-30T02:30:13Z | - |
dc.date.created | 2020-08-31 | - |
dc.date.issued | 2021-07 | - |
dc.identifier.citation | VISUAL COMPUTER, v.37, no.7, pp.1949 - 1963 | - |
dc.identifier.issn | 0178-2789 | - |
dc.identifier.uri | http://hdl.handle.net/10203/286314 | - |
dc.description.abstract | Most of the human daily activities include acyclic multi-contact motions. Yet, generating such motions is challenging because of its high-dimensional and nonlinear solution space made by combinations of individual movements of body parts. In this paper, we present a novel keyframe-based framework to automatically generate multi-contact character motions. Our system consists of two components: key-pose planning and interpolation. Given initial and goal poses in which each contact can be repositioned at most one time during the transition, our key-pose planning step generates intermediate key-poses that represent contact changes, taking into account a set of principles for goal-directed movements. Next, the key-poses of each joint are independently interpolated to generate an acyclic multi-contact motion. We demonstrate that our framework can synthesize plausible interaction motions with a number of man-made objects, such as chairs and bicycles, without using any motion data. In addition, we show the scalability of our method by creating a long-term motion of climbing a ladder. | - |
dc.language | English | - |
dc.publisher | SPRINGER | - |
dc.title | Keyframe-based multi-contact motion synthesis | - |
dc.type | Article | - |
dc.identifier.wosid | 000559413000001 | - |
dc.identifier.scopusid | 2-s2.0-85089399079 | - |
dc.type.rims | ART | - |
dc.citation.volume | 37 | - |
dc.citation.issue | 7 | - |
dc.citation.beginningpage | 1949 | - |
dc.citation.endingpage | 1963 | - |
dc.citation.publicationname | VISUAL COMPUTER | - |
dc.identifier.doi | 10.1007/s00371-020-01956-9 | - |
dc.contributor.localauthor | Lee, Sung-Hee | - |
dc.description.isOpenAccess | N | - |
dc.type.journalArticle | Article | - |
dc.subject.keywordAuthor | Character animation | - |
dc.subject.keywordAuthor | Procedural animation | - |
dc.subject.keywordAuthor | Motion planning | - |
dc.subject.keywordAuthor | Multi-contact | - |
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