MagCubes: Magnetically Driven Tangible Widgets for Children

Cited 0 time in webofscience Cited 0 time in scopus
  • Hit : 307
  • Download : 0
DC FieldValueLanguage
dc.contributor.authorHwang, Sungjaeko
dc.contributor.authorWohn, Kwang-yunko
dc.date.accessioned2020-03-19T05:23:24Z-
dc.date.available2020-03-19T05:23:24Z-
dc.date.created2020-02-20-
dc.date.issued2015-04-
dc.identifier.citationthe 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, pp.63-
dc.identifier.urihttp://hdl.handle.net/10203/273153-
dc.description.abstractMagCubes are tangible widgets for children that work both on and around mobile devices. The advantage of this technique is that it is simple, battery-free, and inexpensive because it solely relies on a magnetometer, which is already installed in modern smart devices. To motivate our approach, we suggest various applications using a MagGetz toolkit. The first application is a board game with a magnetic dice. With this application, users can input numbers by placing the dice in the specific area after throwing it. The second application is a simple drawer with a color picker cube. The third application is a math learning game with five different sizes of cubes. (The strength of the magnetic force is proportional to the size of the cubes).-
dc.languageEnglish-
dc.publisherACM Press-
dc.titleMagCubes: Magnetically Driven Tangible Widgets for Children-
dc.typeConference-
dc.type.rimsCONF-
dc.citation.beginningpage63-
dc.citation.publicationnamethe 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems-
dc.identifier.conferencecountryKO-
dc.identifier.conferencelocationSeoul, Republic of Korea-
dc.identifier.doi10.1145/2702613.2732484-
dc.contributor.localauthorWohn, Kwang-yun-
dc.contributor.nonIdAuthorHwang, Sungjae-
Appears in Collection
GCT-Conference Papers(학술회의논문)
Files in This Item
There are no files associated with this item.

qr_code

  • mendeley

    citeulike


rss_1.0 rss_2.0 atom_1.0