DC Field | Value | Language |
---|---|---|
dc.contributor.author | Seo, Bohun | ko |
dc.contributor.author | Kim, Hyeonggyu | ko |
dc.contributor.author | Kim, Soontae | ko |
dc.date.accessioned | 2020-01-20T03:20:04Z | - |
dc.date.available | 2020-01-20T03:20:04Z | - |
dc.date.created | 2018-11-12 | - |
dc.date.created | 2018-11-12 | - |
dc.date.issued | 2020-01 | - |
dc.identifier.citation | IEEE TRANSACTIONS ON COMPUTER-AIDED DESIGN OF INTEGRATED CIRCUITS AND SYSTEMS, v.39, no.1, pp.56 - 61 | - |
dc.identifier.issn | 0278-0070 | - |
dc.identifier.uri | http://hdl.handle.net/10203/271567 | - |
dc.description.abstract | Numerous functionalities are provided by smartphones and prolonging their battery lifetime is an undeniably critical support issue. In this article, we propose a low-power scheme called unnecessary region freezing (URF) that achieves significant total power consumption reduction in smartphones by reducing unnecessary drawing computation that originates from a user’s uninteresting display region. Moreover, we devise a user interface that helps the user to use our scheme flexibly and easily. We implement URF on a real smartphone (Nexus 6). Then, we evaluate our scheme on top of an existing low-power scheme, partial display darkening. The results indicate that the URF scheme reduces total power consumption by average 5.1% through 12.5% depending on the size of the unnecessary region, compared with the partial display darkening scheme. | - |
dc.language | English | - |
dc.publisher | IEEE-INST ELECTRICAL ELECTRONICS ENGINEERS INC | - |
dc.title | Freezing: Eliminating Unnecessary Drawing Computation for Low Power | - |
dc.type | Article | - |
dc.identifier.wosid | 000505521000006 | - |
dc.identifier.scopusid | 2-s2.0-85057814166 | - |
dc.type.rims | ART | - |
dc.citation.volume | 39 | - |
dc.citation.issue | 1 | - |
dc.citation.beginningpage | 56 | - |
dc.citation.endingpage | 61 | - |
dc.citation.publicationname | IEEE TRANSACTIONS ON COMPUTER-AIDED DESIGN OF INTEGRATED CIRCUITS AND SYSTEMS | - |
dc.identifier.doi | 10.1109/TCAD.2018.2883904 | - |
dc.contributor.localauthor | Kim, Soontae | - |
dc.contributor.nonIdAuthor | Seo, Bohun | - |
dc.description.isOpenAccess | N | - |
dc.type.journalArticle | Article | - |
dc.subject.keywordAuthor | Smart phones | - |
dc.subject.keywordAuthor | Graphics processing units | - |
dc.subject.keywordAuthor | Organic light emitting diodes | - |
dc.subject.keywordAuthor | Power demand | - |
dc.subject.keywordAuthor | Surface treatment | - |
dc.subject.keywordAuthor | Shape | - |
dc.subject.keywordAuthor | Rendering (computer graphics) | - |
dc.subject.keywordAuthor | Low-power | - |
dc.subject.keywordAuthor | mobile systems | - |
dc.subject.keywordAuthor | smartphones | - |
dc.subject.keywordAuthor | tile-based GPU | - |
dc.subject.keywordAuthor | unnecessary drawing computation | - |
dc.subject.keywordAuthor | unnecessary region | - |
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