A co-evolutionary method for pursuit-evasion games with non-zero lethal radii

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dc.contributor.authorChoi, Han-Lim-
dc.contributor.authorRyu, Hyeok-
dc.contributor.authorTahk, Min-Jea-
dc.contributor.authorBang, Hyochoong-
dc.date.accessioned2011-09-27T01:13:19Z-
dc.date.available2011-09-27T01:13:19Z-
dc.date.issued2004-02-
dc.identifier.citationEngineering Optimization, Vol 36, No.1, pp.19-36en
dc.identifier.issn0305-215x-
dc.identifier.urihttp://hdl.handle.net/10203/25280-
dc.description.abstractThis study suggests a co-evolutionary method for solving pursuit-evasion games with consideration of non-zero lethal radii. The proposed method has three key features. First, it can handle both the final time problem and the miss distance problem simultaneously, by adopting a separated payoff function. Second, the Stackelberg equilibrium instead of the security strategy solution is employed to consider the maximin characteristics of an open-loop solution. Finally, an additional evolving group is introduced to treat an unprescribed final time. Numerical simulations are performed to verify the proposed method by comparing it with the gradient-based method. In addition, the effect of lethal radius is discussed based on the numerical results.en
dc.description.sponsorshipThe authors gratefully acknowledge the financial support given by the Agency for Defense Development and the Automatic Control Research Center, Seoul National University.en
dc.language.isoen_USen
dc.publisherTaylor & Francisen
dc.subjectPursuit-evasion gameen
dc.subjectCo-evolutionary algorithmen
dc.subjectDifferential gameen
dc.subjectDirect optimization methoden
dc.subjectStackelberg equilibriumen
dc.titleA co-evolutionary method for pursuit-evasion games with non-zero lethal radiien
dc.typeArticleen
dc.identifier.doi10.1080/03052150310001634862-
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AE-Journal Papers(저널논문)

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