Image-based protruded displacement mapping method and bi-layered displacement mapping method using the same영상 기반 돌출 변위 매핑 방법과, 이를 이용한 이중 변위 매핑 방법

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The present invention relates, in general, to technology applied to entertainment information devices, such as video game machines or computer game programs, information devices for representing geo-spatial information, or information devices for performing three-dimensional rendering using computer graphics and, more particularly, to a protruded displacement mapping method, which represents an object as protruding from a surface. In the image-based protruded displacement mapping method of the present invention, an intersection point search step of searching for an intersection point of a surface of a protruding object, defined by the displacement information, and an observers sight line, and displaying the shape of the protruding object on the polygonal surface, is performed. An overflow representation step of adding a separate polygonal surface and representing a shape of the protruding object, corresponding to overflow deviating from a boundary of the polygonal surface, on the added polygonal surface, is performed. A steeply inclined surface step of detecting a steeply inclined surface in the shape of the protruding object is performed. A steeply inclined surface correction step of representing an additional texture on the steeply inclined surface is performed.
Assignee
KAIST
Country
US (United States)
Issue Date
2009-12-08
Application Date
2006-08-24
Application Number
11510255
Registration Date
2009-12-08
Registration Number
7629972
URI
http://hdl.handle.net/10203/231007
Appears in Collection
ME-Patent(특허)
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