Efficient Residual Coding Method of Spatial Audio Object Coding with Two-Step Coding Structure for Interactive Audio Services

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In interactive audio services, users can render audio objects rather freely to match their desires and the spatial audio object coding (SAOC) scheme is fairly good both in the sense of bitrate and audio quality. But rather perceptible audio quality degradation can occur when an object is suppressed or played alone. To complement this, the SAOC scheme with Two-Step Coding (SAOC-TSC) was proposed. But the bitrate of the side information increases two times compared to that of the original SAOC due to the bitrate needed for the residual coding used to enhance the audio quality. In this paper, an efficient residual coding method of the SAOC-TSC is proposed to reduce the side information bitrate without audio quality degradation or complexity increase
Publisher
IEICE-INST ELECTRONICS INFORMATION COMMUNICATIONS ENG
Issue Date
2016-07
Language
English
Article Type
Article
Citation

IEICE TRANSACTIONS ON INFORMATION AND SYSTEMS, v.E99D, no.7, pp.1949 - 1952

ISSN
1745-1361
DOI
10.1587/transinf.2015EDL8248
URI
http://hdl.handle.net/10203/213263
Appears in Collection
EE-Journal Papers(저널논문)
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