Showing results 7 to 17 of 17
Online Avatar Motion Adaptation to Morphologically-similar Spaces Choi, Soo Jin; Hong, Seokpyo; Cho, Kyungmin; Kim, Chaelin; Noh, Junyong, COMPUTER GRAPHICS FORUM, v.42, no.2, pp.13 - 24, 2023-05 |
Online Avatar Motion Adaptation to Morphologically‐similar Spaces Choi, Soo Jin; Hong, Seokpyo; Cho, Kyungmin; Kim, Chaelin; Noh, Junyong, Eurographics 2023, pp.13 - 24, Saarland Informatics Campus (SIC), 2023-05-09 |
Online real-time locomotive motion transformation based on biomechanical observations Han, Da Seong; Hong, Seokpyo; Noh, Junyong; Jin, Xiaogang; Shin, Joseph S., COMPUTER ANIMATION AND VIRTUAL WORLDS, v.27, no.3-4, pp.378 - 384, 2016-05 |
Online Real-time Locomotive Motion Transformation Based on Biomechanical Observations Han, Da Seong; Noh, Junyong; Hong, Seokpyo; Shin, Sung Yong, The International Conference on Computer Animation and Social Agent(CASA) 2016, The International Conference on Computer Animation and Social Agent, 2016-05-23 |
Physics-based full-body soccer motion control for dribbling and shooting Hong, Seokpyo; Han, Daseong; Cho, Kyungmin; Shin, Joseph S.; Noh, Junyong, SIGGRAPH 2019, pp.1, ACM SIGGRAPH, 2019-07-31 |
Physics-based full-body soccer motion control for dribbling and shooting = 축구 동작 생성을 위한 물리 기반 전신 동작 제어link Hong, Seokpyo; Noh, Junyong; et al, 한국과학기술원, 2020 |
Physics-based Full-body Soccer Motion Control for Dribbling and Shooting Hong, Seokpyo; Han, Daseong; Cho, Kyungmin; Shin, Sung-Yong; Noh, Junyong, ACM TRANSACTIONS ON GRAPHICS, v.38, no.4, pp.1 - 12, 2019-07 |
SketchiMo: Sketch-based Motion Editing for Articulated Characters Choi, Byungkuk; Ribera, Roger Blanco I.; Lewis, J. P.; Seol, Yeongho; Hong, Seokpyo; Eom, Haegwang; Jung, Sunjin; et al, ACM TRANSACTIONS ON GRAPHICS, v.35, no.4, 2016-07 |
SketchiMo: Sketch-based Motion Editing for Articulated Characters Choi, Byungkuk; Noh, Junyong; Ribera, Roger Blanco I.; Lewis, J. P.; Seol, Yeong Ho; Hong, Seokpyo; Eom, Haegwang; et al, SIGGRAPH 2016, ACM SIGGRAPH, 2016-07-28 |
Synthesizing Character Animation with Smoothly Decomposed Motion Layers![]() Eom, Haegwang; Choi, Byungkuk; Cho, Kyungmin; Jung, Sunjin; Hong, Seokpyo; Noh, Junyong, COMPUTER GRAPHICS FORUM, v.39, no.1, pp.595 - 606, 2020-02 |
Synthesizing Character Animation with Smoothly Decomposed Motion Layers Eom, Haegwang; Noh, Junyong; Jung, Sunjin; Hong, Seokpyo; Choi, Byungkuk; Cho, Kyungmin, Eurographics 2020, Eurographics Association (EG), 2020-05-28 |
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