2681 | Synthetic character generation strategies: character design through the application of novel conceptual combination strategies Yi, Ji Hyun; Shi, Chung-Kon, INTERNATIONAL JOURNAL OF ARTS AND TECHNOLOGY, v.9, no.4, pp.346 - 379, 2016-12 |
2682 | Synthetic vision-based perceptual attention for augmented reality agents Oh, Sejin; Baek, Woonhyuk; Woo, Woontack, COMPUTER ANIMATION AND VIRTUAL WORLDS, v.21, no.3-4, pp.463 - 472, 2010-05 |
2683 | System and method for acquiring partial space in augmented space Woo, Woon-Tack; Lee, Hyeong Mook |
2684 | System Failure for Good Reasons? Understanding Aid Information Management Systems (AIMS) with Indonesia as State Actor in the Changing Field of Aid Park, Kyung Ryul; Li, Boyi, Information and Communication Technologies for Development, pp.321 - 332, 2017-05 |
2685 | SYSTEM, METHOD FOR CONTROLLING USER TERMINAL USING MAGNETIC FIELD, USER TERMINAL COMPRISING THE SAME 원광연; 황성재; Bianchi Andrea, 2017-12-26 |
2686 | T. Veblen의 사회학적 이론에 대한 고찰 윤정로, 사회학보, v.14, pp.59 - 76, 1977 |
2687 | Talking Face Noh, Junyong; Neumann, Ulrich, IEEE International Conference on Multimedia and Expo, 2000-07 |
2688 | Talking over the robot: A field study of strained collaboration in a dementia-prevention robot class Jeon, Chihyung; Shin, Heesun; Kim, Sungeun; Jeong, Hanbyul, INTERACTION STUDIES, v.21, no.1, pp.85 - 110, 2020-01 |
2689 | Talking Over the Robot: A Strained Human-Robot Collaboration in a Dementia-Prevention Class Jeon, Chihyung, 4S 2018 Sydney, Society for Social Studies of Science, 2018-08-30 |
2690 | Tangible media control system for intuitive interactions with multimedia contents Oh, S; WOO, Woontack, IEICE TRANSACTIONS ON INFORMATION AND SYSTEMS, v.E89D, no.1, pp.53 - 61, 2006-01 |
2691 | Tangible Media Player with embedded RF tags Jang, S; Zhang , N; WOO, Woontack, HCI International 2003 , pp.666 - 670, 2003-06 |
2692 | Tangible Nature; 유형적 사용자 상호작용을 기반 가상 정원 제어 시스템의 개발에 대한 연구 Chang Young Lim, 한국정보과학회, pp.0 - 0, 2002-02-01 |
2693 | TANGIBLE SPIN CUBE FOR 3D RING MENU IN REAL SPACE Lee, H; WOO, Woontack, CHI 2010: 28th ACM Conference on Human Factors in Computing Systems (Work-in-Progress), ACM SIGCHI, 2010-04-15 |
2694 | Tangible user interface based virtual 3d object manipulation method for augmented reality authoring = 증강현실 저작을 위한 감각형 사용자 인터페이스기반 가상 3D 객체 조작 방법link Ha, Tae-Jin; 하태진; et al, 한국과학기술원, 2013 |
2695 | TAPIR Sound as a New Medium for Music Yeo, Woon Seung; Kim, Keunhyoung; Kim, Seunghun; Lee, Jeong-seob, LEONARDO MUSIC JOURNAL, v.22, pp.49 - 51, 2012-12 |
2696 | TAPIR sound tag: an automatic tagging system based on virtually inaudible high-frequency sound = TAPIR Sound Tag: 비가청 고주파 음향신호 기반 태깅 시스템link Jeon, Ji-Min; 전지민; et al, 한국과학기술원, 2014 |
2697 | TARBoard: Tangible Augmented Reality System for Table-top Game Environment Lee, W; WOO, Woontack; Lee, J, International Workshop on Pervasive Gaming (IWPG), 2005-05 |
2698 | Targeted ads experiment on instagram using user-generated content in social media = 사용자 제작 컨텐츠 기반 데이터를 이용한 인스타그램 타겟팅 광고 연구link Kim, Heechul; Cha, Meeyoung; 차미영; Kim, Wonjoon; et al, 한국과학기술원, 2017 |
2699 | TASK COMPLEXITY, LEARNING OPPORTUNITIES, AND KOREAN EFL LEARNERS' QUESTION DEVELOPMENT Kim, YouJin, STUDIES IN SECOND LANGUAGE ACQUISITION, v.34, no.4, pp.627 - 658, 2012-12 |
2700 | Task-Based Learner Production: A Substantive and Methodological Review Plonsky, Luke; Kim, YouJin, ANNUAL REVIEW OF APPLIED LINGUISTICS, v.36, pp.73 - 97, 2016 |