Showing results 161 to 180 of 1952
Aging without driving: a cohort comparison study Choi, Moon, The 59th Annual Program Meeting of Council on Social Work Education, Council on Social Work Education, 2013-10 |
AGSphere: Multiresolution Structure for Complex Geometry with Texture Kim, HyungSeok; Wohn, Kwang-Yun, Israel-Korea Binational Conference on Geometrical Modeling & Computer Graphics, pp.135 - 142, 2001 |
AI-assisted hiring process and older workers: an exploratory study Choi, Moon, The Annual Scientific Meeting of Gerontological Society of America, The Gerontological Society of America, 2020-11-06 |
Air-jet Button Effects in AR Kim, Y; Kim, S; Ha, T; Oakley, I; WOO, Woontack; Ryu, J, International Conference on Artificial Reality and Telexistence ICAT2006, v.4282, pp.384 - 391, 2006-11 |
Alias-free virtual analog oscillators using a feedback delay loop Nam, Juhan; Välimäki, Vesa; Abel, Jonathan S.; Smith, Julius, O., the 12th Int. Conference on Digital Audio Effects, DAFX, 2009-09-01 |
All-in-One Metrical and Functional Structure Analysis with Neighborhood Attentions on Demixed Audio Kim, Taejun; Nam, Juhan, 2023 IEEE Workshop on Applications of Signal Processing to Audio and Acoustics, WASPAA 2023, Institute of Electrical and Electronics Engineers Inc., 2023-10-24 |
All-in-One Mobile Outdoor Augmented Reality Framework for Cultural Heritage Sites Noh-young, Park; Kim, EunSeok; Lee, Jongwon; Woo, Woontack, 12th International Conference on Signal Image Technology and Internet-Based Systems, SITIS 2016, pp.484 - 489, Institute of Electrical and Electronics Engineers Inc., 2016-11-29 |
Altruism in games: Helping others help themselves Kang, Ah Reum; Kim, Hana; Woo, Jiyoung; Park, Juyong; Kim, Huy Kang, 2014 13th Annual Workshop on Network and Systems Support for Games, NetGames 2014, IEEE Computer Society, 2014-12 |
An Abstraction Model for Information Visualization on Ambient Displays, IEEE Pacific Visualization Kim, Hee Sun; Wohn, Kwang-Yun, IEEE Pacific Visualization, IEEE Pacific Visualization Symposium, 2014-03-04 |
An Analysis of Word-formation Patterns in Korean Terminology Shi, Chung-Kon, 5th East Asia Forum of Terminology, pp.169 - 177, 2002-12 |
An analytical way to find influencers on social networks and validate their effects in disseminating social games Kim S.; Han S., 2009 International Conference on Advances in Social Network Analysis and Mining, ASONAM 2009, pp.41 - 46, 2009-07-20 |
An Architecture for Flexible Entity Configuration in a Simulation Environment Kang, C; Oh , Y; WOO, Woontack, Edutainment '09 Proceedings of the 4th International Conference on E-Learning and Games: Learning by Playing. Game-based Education System Design and Development , pp.38 - 48, 2009 |
An efficient collision detection algorithm using range data for walk-through systems Lee, SonOu; Heo, JunHyeok; Wohn, Kwang-Yun, Proceedings of the 1997 ACM Symposium on Virtual Reality Software and Technology, VRST, pp.119 - 123, ACM, 1997-09-15 |
An Efficient Diffusion Model for Viscous Fingering Noh, Junyong; Cha, Seunghoon; Hwang, Jonghyun; Park, Jinho; Seo, Hyunggoog, 한국컴퓨터그래픽스학회 2012 학술대회, Korea Computer Graphics Society, 2012-06-25 |
An Efficient Diffusion Model for Viscous Fingering Noh, Junyong; Cha, Seunghoon; Hwang, Jonghyun; Park, Jinho, Computer Graphics International 2012, Computer Graphics International, 2012-06-12 |
An Efficient Motion Graph Searching Algorithm for Augmented Reality Characters Lee, Sukwon; Lee, Sung-Hee, Human-Computer Interaction International Conference(HCII), pp.449 - 458, HCII, 2013-07-01 |
An HMD-based Mixed Reality System for Avatar-Mediated Remote Collaboration with Bare-hand Interaction Noh, Seung-Tak; Yeo, Hui-Shyong; Woo, Woontack, ICAT-EGVE 15: Eurographics Workshop on Virtual Environments, The Eurographics Association, 2015-10 |
An immersive bidirectional system for life-size 3D communication Kuster, Claudia Plöss; Ranieri, Nicola; Bazin, Jean-Charles; Martin, Tobias; Laffont, Pierre-Yves; Popa, Tiberiu; Gross, Markus, 29th International Conference on Computer Animation and Social Agents, CASA 2016, pp.89 - 96, Association for Computing Machinery, 2016-05-23 |
An Immersive Kendo (Gum-do) Game with an Intelligent Cyber-Fighter Yoon, J; Ryu, J; Kim, SH; WOO, Woontack, Virtual Reality and its Application in Industry 2002, v.Hangzhou, pp.400 - 407, 2002-04 |
An Integrated Study of Factors affecting Decision making in Social Network : Focusing on Emotional Context and Personal Characteristics Chung, Chongwook; Kim, Jeonghoon; Shi, Chung-Kon, HCI International 2013, HCI, 2013-07-24 |
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