Humanoid Posture Selection for Reaching Motion and a Cooperative Balancing Controller

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Our goal in this research was to develop a motion planning algorithm for a humanoid to enable it to remove an object that is blocking its path. To remove an object in its path, a humanoid must be able to reach it. Simply stretching its arms, which in a humanoid are shorter than its body and legs, is not sufficient to reach an object located at some distance away or on the ground. Therefore, reachability has to be ensured by a combination of motions that include kneeling and orienting the pelvis. However, many posture selection options exist because of the redundancy of a humanoid. In this research, we focused on the optimization of the posture of a humanoid that is reaching toward a point. The posture selected depends on the initial posture, the location of the point, and the desired manipulability of the humanoid's arms. A cooperative balancing controller ensures the stability of the reaching motion. In this paper, we propose an algorithm for reaching posture selection and a balancing controller for humanoids, and we present the results of several experiments that confirm the effectiveness of the proposed algorithm and controller.
Publisher
SPRINGER
Issue Date
2016-03
Language
English
Article Type
Article
Keywords

ROBOT

Citation

JOURNAL OF INTELLIGENT ROBOTIC SYSTEMS, v.81, no.3-4, pp.301 - 316

ISSN
0921-0296
DOI
10.1007/s10846-015-0225-z
URI
http://hdl.handle.net/10203/207415
Appears in Collection
ME-Journal Papers(저널논문)
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