An alternative method for smartphone input using AR markers

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As smartphones came into wide use recently, it has become increasingly popular not only among young people, but among middle-aged people as well. Most smartphones adopt capacitive full touch screen, so touch commands are made by fingers unlike the PDAs in the past that use touch pens. In this case, a significant portion of the smartphone’s screen is blocked by the finger so it is impossible to see the screens around the finger touching the screen; this causes difficulties in making precise inputs. To solve this problem, this research proposes a method of using simple AR markers to improve the interface of smartphones. A marker is placed in front of the smartphone camera. Then, the camera image of the marker is analyzed to determine the position of the marker as the position of the mouse cursor. This method can enable click, double-click, drag-and-drop used in PCs as well as touch, slide, long-touch-input in smartphones. Through this research, smartphone inputs can be made more precise and simple, and show the possibility of the application of a new concept of smartphone interface.
Publisher
Elsevier B.V.
Issue Date
2014-07
Language
English
Citation

Journal of Computational Design and Engineering, v.1, no.3, pp.153 - 160

ISSN
2288-4300
DOI
10.7315/JCDE.2014.015
URI
http://hdl.handle.net/10203/200139
Appears in Collection
ME-Journal Papers(저널논문)
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