Reconstructing whole-body motions with wrist trajectories

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dc.contributor.authorKim, Hyejinko
dc.contributor.authorLee, Sung-Heeko
dc.date.accessioned2014-08-26T07:36:43Z-
dc.date.available2014-08-26T07:36:43Z-
dc.date.created2013-12-12-
dc.date.created2013-12-12-
dc.date.issued2013-
dc.identifier.citationGRAPHICAL MODELS, v.75, pp.328 - 345-
dc.identifier.issn1524-0703-
dc.identifier.urihttp://hdl.handle.net/10203/187059-
dc.description.abstractReconstructing whole-body motions using only a low-dimensional input reduces the cost of and efforts for performance capture significantly, and yet remains a challenging problem. We introduce a novel technique that synthesizes whole-body motion using the two wrist trajectories. Given the wrist trajectories, we first determine the optimal ankle trajectories from a large number of candidate ankle paths obtained from example poses in the motion database. The optimal trajectory is efficiently achieved by solving for the shortest path problem in a directed acyclic graph. Next, we use both the wrist and ankle trajectories as the low-dimensional control signals to achieve the whole-body pose at each time step. We show that our method can reconstruct various whole-body motions that can be recognized by arm motions, such as walking, stepping, and in-place upper-body motions. Comparisons with ground truth motions and with other methods are provided. (C) 2013 Elsevier Inc. All rights reserved.-
dc.languageEnglish-
dc.publisherACADEMIC PRESS INC ELSEVIER SCIENCE-
dc.subjectINTERPOLATION-
dc.subjectANIMATION-
dc.titleReconstructing whole-body motions with wrist trajectories-
dc.typeArticle-
dc.identifier.wosid000327107100027-
dc.identifier.scopusid2-s2.0-84884882612-
dc.type.rimsART-
dc.citation.volume75-
dc.citation.beginningpage328-
dc.citation.endingpage345-
dc.citation.publicationnameGRAPHICAL MODELS-
dc.identifier.doi10.1016/j.gmod.2013.08.002-
dc.embargo.liftdate9999-12-31-
dc.embargo.terms9999-12-31-
dc.contributor.localauthorLee, Sung-Hee-
dc.contributor.nonIdAuthorKim, Hyejin-
dc.type.journalArticleArticle-
dc.subject.keywordAuthorCharacter animation-
dc.subject.keywordAuthorPerformance capture-
dc.subject.keywordAuthorMotion reconstruction-
dc.subject.keywordAuthorLow-dimensional control-
dc.subject.keywordAuthorLocal linear model-
dc.subject.keywordPlusINTERPOLATION-
dc.subject.keywordPlusANIMATION-
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