Tangible NURBS-curve manipulation techniques using graspable handles on a large display

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dc.contributor.authorBae, Seok-Hyung-
dc.contributor.authorKobayash, Takahiro-
dc.contributor.authorKijima, Ryugo-
dc.contributor.authorKim, Won-Sup-
dc.date.accessioned2013-08-22T05:41:45Z-
dc.date.available2013-08-22T05:41:45Z-
dc.date.created2013-07-28-
dc.date.issued2004-10-25-
dc.identifier.citationUIST 2004, v., no., pp.81 - 90-
dc.identifier.urihttp://hdl.handle.net/10203/176468-
dc.description.abstractThis paper presents tangible interaction techniques for fine-tuning one-to-one scale NURBS curves on a large display for automotive design. We developed a new graspable handle with a transparent groove that allows designers to manipulate virtual curves on a display screen directly. The use of the proposed handle leads naturally to a rich vocabulary of terms describing interaction techniques that reflect existing shape styling methods. A user test raised various issues related to the graspable user interface, two-handed input, and large-display interaction.-
dc.languageENG-
dc.publisherACM-
dc.titleTangible NURBS-curve manipulation techniques using graspable handles on a large display-
dc.typeConference-
dc.type.rimsCONF-
dc.citation.beginningpage81-
dc.citation.endingpage90-
dc.citation.publicationnameUIST 2004-
dc.identifier.conferencecountryUnited States-
dc.identifier.doi10.1145/1029632.1029646-
dc.contributor.localauthorBae, Seok-Hyung-
dc.contributor.nonIdAuthorKobayash, Takahiro-
dc.contributor.nonIdAuthorKijima, Ryugo-
dc.contributor.nonIdAuthorKim, Won-Sup-

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