An Alternative Memory Access Scheduling in Manycore Accelerators

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Memory controllers in graphics processing units (GPU) often employ out-of-order scheduling to maximize row access locality. However, this requires complex logic to enable out-of-order scheduling compared with in-order scheduling. To provide a low-cost and low-complexity memory scheduling, we propose an alternative memory scheduling where the memory scheduling is performed not at the destination (i.e., memory controller) but is done at the source (i.e., the cores). We propose two complementary techniques in source-based memory scheduling - network congestion-aware source throttling and superpackets, where multiple request packets are grouped together to create a single superpacket. By combing these techniques, the performance across a wide range of application is within 95% of the complex FR-FCFS on average and at significantly lower cost and complexity.
Publisher
IEEE
Issue Date
2011-10-10
Language
English
Citation

International Conference on Parallel Architectures and Compilation Techniques, pp.195 - 196

ISSN
1089-795X
DOI
10.1109/PACT.2011.37
URI
http://hdl.handle.net/10203/171211
Appears in Collection
EE-Conference Papers(학술회의논문)
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