DC Field | Value | Language |
---|---|---|
dc.contributor.author | Park K.S. | - |
dc.contributor.author | Cho Y. | - |
dc.contributor.author | Park S. | - |
dc.date.accessioned | 2013-03-17T04:20:29Z | - |
dc.date.available | 2013-03-17T04:20:29Z | - |
dc.date.created | 2012-02-06 | - |
dc.date.issued | 2006-09-20 | - |
dc.identifier.citation | 5th International Conference on Entertainment Computing, ICEC 2006, v., no., pp.233 - 238 | - |
dc.identifier.issn | 0302-9743 | - |
dc.identifier.uri | http://hdl.handle.net/10203/139782 | - |
dc.language | ENG | - |
dc.title | Lessons learned from designing a virtual heritage entertainment application for interactive education | - |
dc.type | Conference | - |
dc.identifier.scopusid | 2-s2.0-33750092236 | - |
dc.type.rims | CONF | - |
dc.citation.beginningpage | 233 | - |
dc.citation.endingpage | 238 | - |
dc.citation.publicationname | 5th International Conference on Entertainment Computing, ICEC 2006 | - |
dc.identifier.conferencecountry | United States | - |
dc.identifier.conferencecountry | United States | - |
dc.contributor.localauthor | Park S. | - |
dc.contributor.nonIdAuthor | Park K.S. | - |
dc.contributor.nonIdAuthor | Cho Y. | - |
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