A gradient-based direct method for complex pursuit-evasion games

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dc.contributor.authorTahk, Min-Jea-
dc.contributor.authorRyu, H.-
dc.contributor.authorKim, J.G.-
dc.contributor.authorRhee, I.S.-
dc.date.accessioned2013-03-15T22:24:26Z-
dc.date.available2013-03-15T22:24:26Z-
dc.date.created2012-02-06-
dc.date.issued1998-07-
dc.identifier.citation8th Int. Symp. on Dynamic Games, v., no., pp. --
dc.identifier.urihttp://hdl.handle.net/10203/124532-
dc.languageENG-
dc.titleA gradient-based direct method for complex pursuit-evasion games-
dc.typeConference-
dc.type.rimsCONF-
dc.citation.publicationname8th Int. Symp. on Dynamic Games-
dc.identifier.conferencecountryNetherlands-
dc.identifier.conferencecountryNetherlands-
dc.contributor.localauthorTahk, Min-Jea-
dc.contributor.nonIdAuthorRyu, H.-
dc.contributor.nonIdAuthorKim, J.G.-
dc.contributor.nonIdAuthorRhee, I.S.-
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AE-Conference Papers(학술회의논문)
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