A Minimized Hardware Architecture of Fast Phong Shader Using Taylor Series Approximation in 3D Graphics

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Publisher
IEEE
Issue Date
1998-10
Language
English
Citation

IEEE International Conference on Computer Desing : VLSI in Computer & Processors, pp.286 - 291

URI
http://hdl.handle.net/10203/117210
Appears in Collection
EE-Conference Papers(학술회의논문)
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