Patch Renderer : A New Parallel Hardware Architecture for Fast Polygon Rendering

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dc.contributor.authorKyung, Chong-Min-
dc.contributor.authorS.O.Bae-
dc.contributor.authorG.K.Song-
dc.date.accessioned2013-03-14T10:16:17Z-
dc.date.available2013-03-14T10:16:17Z-
dc.date.created2012-02-06-
dc.date.issued1991-
dc.identifier.citationInternational Symposium on Circuits and Systems, v., no., pp. --
dc.identifier.urihttp://hdl.handle.net/10203/107701-
dc.languageENG-
dc.titlePatch Renderer : A New Parallel Hardware Architecture for Fast Polygon Rendering-
dc.typeConference-
dc.type.rimsCONF-
dc.citation.publicationnameInternational Symposium on Circuits and Systems-
dc.identifier.conferencecountrySingapore-
dc.contributor.localauthorKyung, Chong-Min-
dc.contributor.nonIdAuthorS.O.Bae-
dc.contributor.nonIdAuthorG.K.Song-
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EE-Conference Papers(학술회의논문)
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