Efficient Nonuniform View Sphere Tesselation Method for 3-D Object Representation

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dc.contributor.authorHwang, SC-
dc.contributor.authorYang, Hyun-Seung-
dc.date.accessioned2013-03-14T04:01:54Z-
dc.date.available2013-03-14T04:01:54Z-
dc.date.created2012-02-06-
dc.date.issued1993-11-
dc.identifier.citationProceedings of '93 Asian Conference. on Computer Vision, v., no., pp.0 - 0-
dc.identifier.urihttp://hdl.handle.net/10203/105053-
dc.languageENG-
dc.titleEfficient Nonuniform View Sphere Tesselation Method for 3-D Object Representation-
dc.typeConference-
dc.type.rimsCONF-
dc.citation.beginningpage0-
dc.citation.endingpage0-
dc.citation.publicationnameProceedings of '93 Asian Conference. on Computer Vision-
dc.contributor.localauthorYang, Hyun-Seung-
dc.contributor.nonIdAuthorHwang, SC-
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CS-Conference Papers(학술회의논문)
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