Showing results 1 to 6 of 6
Designing Touch Gestures Using the Space around the Smartwatch as Continuous Input Space Han, Jaehyun; Ahn, Sunggeun; Park, Keunwoo; Lee, Geehyuk, 12th ACM International Conference on Interactive Surfaces and Spaces (ACM ISS), pp.210 - 219, ACM, 2017-10-20 |
Effect of Contact Points Feedback on Two-Thumb Touch Typing in Virtual Reality 손정민; Ahn, Sunggeun; Kim, Sunbum; Lee, Geehyuk, 2022 CHI Conference on Human Factors in Computing Systems, CHI EA 2022, Association for Computing Machinery, 2022-05 |
Lattice Menu: A Low-Error Gaze-Based Marking Menu Utilizing Target-Assisted Gaze Gestures on a Lattice of Visual Anchors Kim, Taejun; Ham, Auejin; Ahn, Sunggeun; Lee, Geehyuk, 2022 CHI Conference on Human Factors in Computing Systems, CHI 2022, Association for Computing Machinery, 2022-05 |
Push-Push: A Two-Point Touchscreen Operation Utilizing the Pressed State and the Hover State Han, Jaehyun; Ahn, Sunggeun; Lee, Geehyuk, 27th Annual ACM Symposium on User Interface Software and Technology, UIST 2014, pp.103 - 104, Association for Computing Machinery, Inc, 2014-10-05 |
Transture: Continuing a Touch Gesture on a Small Screen into the Air Han, Jaehyun; Ahn, Sunggeun; Lee, Geehyuk, CHI EA 2015, ACM Special Interest Group on Computer-Human Interaction (SIGCHI), 2015-04-21 |
Typing on a smartwatch for smart glasses Ahn, Sunggeun; Heo, Seongkook; Lee, Geehyuk, 2017 ACM International Conference on Interactive Surfaces and Spaces, ISS 2017, pp.201 - 209, Association for Computing Machinery, Inc, 2017-10-20 |
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