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사진

Noh, Junyong (노준용) C-1663-2011

Department
문화기술대학원
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1

Real-Time Human Shadow Removal in a Front Projection System

Kim, Jaedong; Seo, Hyunggoog; Cha, Seung Hoon; et al, COMPUTER GRAPHICS FORUM, v.38, no.1, pp.443 - 454, 2019-02

2

Object Segmentation Ensuring Consistency across Multi-viewpoint Images

Jeong, Seunghwa; Lee, Jungjin; Kim, Bumki; et al, IEEE TRANSACTIONS ON PATTERN ANALYSIS AND MACHINE INTELLIGENCE, v.40, no.10, pp.2455 - 2468, 2018-10

3

Physics-based trajectory optimization with automatic time warping

Han, Daseong; Noh, Junyongresearcher; Shin, Joseph S., COMPUTER ANIMATION AND VIRTUAL WORLDS, v.29, no.3-4, 2018-05

4

Facial retargeting with automatic range of motion alignment

Blanco i Ribera, Roger; Zell, Eduard; Lewis, J. P.; et al, ACM TRANSACTIONS ON GRAPHICS, v.36, no.4, 2017-07

5

자동 타임 워핑에 기반한 온라인 궤적 최적화

한다성; 노준용researcher; 신성용, 한국컴퓨터그래픽스학회논문지, v.23, no.3, pp.105 - 113, 2017-07

6

Sparse Rig Parameter Optimization for Character Animation

Song, Jaewon; Ribera, Roger Blanco I.; Cho, Kyungmin; et al, COMPUTER GRAPHICS FORUM, v.36, no.2, pp.85 - 94, 2017-05

7

Age-related gait motion transformation based on biomechanical observations

Jung, Sunjin; Hong, Seokpyo; Cho, Kyungmin; et al, COMPUTER ANIMATION AND VIRTUAL WORLDS, v.28, no.3-4, 2017-05

8

ScreenX: Public Immersive Theatres with Uniform Movie Viewing Experiences

Lee, Jungjin; Lee, Sangwoo; Kim, Young Hui; et al, IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS, v.23, no.2, pp.1124 - 1138, 2017-02

9

Rich360: Optimized Spherical Representation from Structured Panoramic Camera Arrays

Lee, Jungjin; Kim, Bumki; Kim, Kyehyun; et al, ACM TRANSACTIONS ON GRAPHICS, v.35, no.4, 2016-07

10

SketchiMo: Sketch-based Motion Editing for Articulated Characters

Choi, Byungkuk; Ribera, Roger Blanco I.; Lewis, J. P.; et al, ACM TRANSACTIONS ON GRAPHICS, v.35, no.4, 2016-07

11

페이셜 리그에 대한 페이셜 캡처 데이터의 다이렉트 리타겟팅 방법

송재원; 노준용researcher, 한국컴퓨터그래픽스학회논문지, v.22, no.2, pp.11 - 19, 2016-06

12

Online real-time locomotive motion transformation based on biomechanical observations

Han, Da Seong; Hong, Seokpyo; Noh, Junyongresearcher; et al, COMPUTER ANIMATION AND VIRTUAL WORLDS, v.27, no.3-4, pp.378 - 384, 2016-05

13

Data-guided Model Predictive Control Based on Smoothed Contact Dynamics

Han, Daseong; Eom, Haegwang; Noh, Junyongresearcher; et al, COMPUTER GRAPHICS FORUM, v.35, no.2, pp.533 - 543, 2016-05

14

4족 동물의 광학식 모션 캡처 프로세스와 디지털 4족 캐릭터에 대한 리타겟팅 파이프라인에 대한 연구

송재원; 유미; 김정희; et al, 애니메이션연구, v.11, no.5, pp.162 - 179, 2015-12

15

물리 시뮬레이션에 기반한 사실적인 키보드 타이핑 모션 생성

장용호; 엄해광; 노준용researcher, 한국컴퓨터그래픽스학회논문지, v.21, no.5, pp.29 - 36, 2015-12

16

Interactive Rigging with Intuitive Tools

Bang, Seungbae; Choi, Byungkuk; Ribera, Roger Blanco I.; et al, COMPUTER GRAPHICS FORUM, v.34, no.7, pp.123 - 132, 2015-10

17

깊이 카메라를 이용한 전방 프로젝션 환경에서 그림자 제거

김재동; 서형국; 차승훈; et al, 한국컴퓨터그래픽스학회논문지, v.21, no.3, pp.1 - 10, 2015-07

18

High-Quality Depth Estimation Using an Exemplar 3D Model for Stereo Conversion

Lee, Jungjin; Kim, Younghui; Lee, Sangwoo; et al, IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS, v.21, no.7, pp.835 - 847, 2015-07

19

A geometric approach to animating thin surface features in smoothed particle hydrodynamics water

Jang, Taekwon; Noh, Jun-Yongresearcher, COMPUTER ANIMATION AND VIRTUAL WORLDS, v.26, no.2, pp.161 - 172, 2015-03

20

단일 프로젝터와 구형 거울을 활용한 전 방향프로젝션 시스템

김범기; 이정진; 김영휘; et al, 한국컴퓨터그래픽스학회논문지, v.21, no.1, pp.1 - 11, 2015-03

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