201 | Exploring pseudo hand-eye interaction on the head-mounted display as a novel interaction technique = 새로운 상호작용 기법으로 헤드마운트 디스플레이의 유사 손-눈 상호작용 탐구link Kim, Myung Jin; Andrea, Bianchi; et al, 한국과학기술원, 2021 |
202 | Designing an interaction technique using spatial sound for remote guidance in 360-degree video call = 원격 지도를 위한 360도 영상 통화에서 입체 음향을 활용한 상호작용 방식 설계link Lee, Yugin; Lee, Woohun; et al, 한국과학기술원, 2021 |
203 | Design guidelines for speech rate in conversational agent for people with vision impairments = 시각장애인을 위한 대화형 에이전트의 발화 속도 디자인 가이드라인link Choi, Dasom; Lee, Sangsu; et al, 한국과학기술원, 2021 |
204 | Digitally augmented play: design to evoke real-world imagination for enriching digital play experience of childrenlink Hong, Jiwoo; Lee, Woohun; et al, 2021 |
205 | 실험실 작업대 개발을 위한 실무 기반 디자인 연구 = Practice-based design research for the development of a laboratory workbenchlink 김정우; 배상민; et al, 한국과학기술원, 2021 |
206 | 3D 프린트로 제작되는 규조토 가습기 디자인 = Designing 3D printed diatomaceous earth humidifierlink 조무진; 배상민; et al, 한국과학기술원, 2021 |
207 | Road bike riding posture model and bicycle dimensions recommendation based on ergonomics, performance, preference = 인간공학과 운동효율, 개인의 선호도를 기반으로 한 로드 바이크 자세 모델 및 자전거 치수 제안link Yun, Dong Hyeok; Saakes, Daniel; et al, 한국과학기술원, 2021 |
208 | Product style assessment in various interiors using virtual reality = VR을 이용한 다양한 인테리어 환경에서의 제품 스타일 평가link Aigerim, Shunayeva; Suk, Hyeon-Jeong; et al, 한국과학기술원, 2021 |
209 | Bubble coloring to visualize speech emotion in voice messaging = 음성 메시지의 감성 시각화를 위한 말풍선 색채 적용link Qinyue, Chen; Suk, Hyeon-Jeong; et al, 한국과학기술원, 2021 |
210 | Idea Squares: an AI-assisted design concept text generation tool for supporting the ideation process = 아이디어 스퀘어즈: 디자인 아이디에이션 과정 보조를 위한 인공지능 지원 디자인 컨셉 텍스트 생성 도구link Yun, Gyeongwon; Nam, Tek-jin; et al, 한국과학기술원, 2021 |
211 | Design guidelines on fabricating large and functional soft furniture using foam sheets = 폼시트를 활용한 실사용 대형 가구 디자인 방법link Kim, Doheon; Saakes, Daniel; et al, 한국과학기술원, 2021 |
212 | Deriving Design Requirements and Conceptual Scenarios of Temporary Negative Pressure Isolation Wards for Infectious Diseases Kim, H.-J.; Lee, M.-H.; Nam, Tek-Jin, Archives of Design Research, v.34, no.3, pp.137 - 153, 2021 |
213 | Digital transformation for color cosmetics: from products to serviceslink Yan, Yuchun; Suk, Hyeon-Jeong; et al, 2021 |
214 | Understanding the human-agent interaction in the mixed-initiative environmentlink Park, Richard Chulwoo; Lee, Woohun; et al, 2021 |
215 | Toward actuated and responsive environments: designing unobtrusive motions to guide users’ postural behaviors duringlink Shin, Joon-Gi; Andrea, Bianchi; 비앙키 안드리아; Daniel, Saakes; et al, 2021 |
216 | Projected augmented reality co-creation system for in-car interaction design of autonomous vehicle = 자율 주행 자동차의 실내 인터랙션 디자인을 위한 증강 현실 기반 협동 디자인 시스템link Lee, Jieun; Nam, Tek-Jin; et al, 한국과학기술원, 2021 |
217 | MAScreen: Augmenting Speech with Visual Cues of Lip Motions, Facial Expressions, and Text Using a Wearable Display Lee, Hyein; Kim, Yoonji; Bianchi, Andrea, SIGGRAPH Asia 2020 Emerging Technologies - International Conference on Computer Graphics and Interactive Techniques, SA 2020, Association for Computing Machinery, Inc, 2020-12-04 |
218 | Demonstration of ElaStick: A Variable Stiffness Display for Rendering Handheld Flexible Object Ryu, Neung; Kim, Myung Jin; Bianchi, Andrea, SIGGRAPH Asia 2020 Emerging Technologies - International Conference on Computer Graphics and Interactive Techniques, SA 2020, pp.1 - 2, Association for Computing Machinery, Inc, 2020-12-04 |
219 | Affective matches of fabric and lighting chromaticity Kim, Juhee; Suk, Hyeon-Jeong, COLOR RESEARCH AND APPLICATION, v.45, no.6, pp.1126 - 1142, 2020-12 |
220 | Routinoscope: Collaborative Routine Reflection for Routine-Driven Do-It-Yourself Smart Homes Woo, Jong-bum; Lim, Youn-kyung, INTERNATIONAL JOURNAL OF DESIGN, v.14, no.3, pp.19 - 36, 2020-12 |