Game Traffic Classification Using Statistical Characteristics at the Transport Layer

Cited 11 time in webofscience Cited 0 time in scopus
  • Hit : 403
  • Download : 495
DC FieldValueLanguage
dc.contributor.authorHan, YTko
dc.contributor.authorPark, Hong-Shikko
dc.date.accessioned2013-03-09T17:45:13Z-
dc.date.available2013-03-09T17:45:13Z-
dc.date.created2012-02-06-
dc.date.created2012-02-06-
dc.date.issued2010-02-
dc.identifier.citationETRI JOURNAL, v.32, no.1, pp.22 - 32-
dc.identifier.issn1225-6463-
dc.identifier.urihttp://hdl.handle.net/10203/97033-
dc.description.abstractThe pervasive game environments have activated explosive growth of the Internet over recent decades. Thus, understanding Internet traffic characteristics and precise classification have become important issues in network management, resource provisioning, and game application development. Naturally, much attention has been given to analyzing and modeling game traffic. Little research, however, has been undertaken on the classification of game traffic. In this paper, we perform an interpretive traffic analysis of popular game applications at the transport layer and propose a new classification method based on a simple decision tree, called an alternative decision tree (ADT), which utilizes the statistical traffic characteristics of game applications. Experimental results show that ADT precisely classifies game traffic from other application traffic types with limited traffic features and a small number of packets, while maintaining low complexity by utilizing a simple decision tree.-
dc.languageEnglish-
dc.publisherELECTRONICS TELECOMMUNICATIONS RESEARCH INST-
dc.subjectREAL-TIME-
dc.subjectNETWORKS-
dc.titleGame Traffic Classification Using Statistical Characteristics at the Transport Layer-
dc.typeArticle-
dc.identifier.wosid000274705000003-
dc.identifier.scopusid2-s2.0-77249137803-
dc.type.rimsART-
dc.citation.volume32-
dc.citation.issue1-
dc.citation.beginningpage22-
dc.citation.endingpage32-
dc.citation.publicationnameETRI JOURNAL-
dc.identifier.doi10.4218/etrij.10.0109.0236-
dc.contributor.localauthorPark, Hong-Shik-
dc.description.isOpenAccessY-
dc.type.journalArticleArticle-
dc.subject.keywordAuthorGame traffic-
dc.subject.keywordAuthortraffic classification-
dc.subject.keywordAuthortraffic measurement-
dc.subject.keywordPlusREAL-TIME-
dc.subject.keywordPlusNETWORKS-
Appears in Collection
EE-Journal Papers(저널논문)
Files in This Item
57807.pdf(375.82 kB)Download
This item is cited by other documents in WoS
⊙ Detail Information in WoSⓡ Click to see webofscience_button
⊙ Cited 11 items in WoS Click to see citing articles in records_button

qr_code

  • mendeley

    citeulike


rss_1.0 rss_2.0 atom_1.0