A heuristic triangulation algorithm for multiple planar contours using an extended double branching procedure

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This paper presents a heuristic triangulation algorithm for reconstructing surfaces over a set of cross-sectional contours. The multiple branching problem, an important problem of conventional triangulation methods, is reated as a set of double branchings, and an algorithm based on countour merging is developed. Several imaginary contours are generated to handle the multiple branching problem with many branch contours. A double branching algorithm based on the partitioning of the root contour is also proposed. The results show that our method works well even for objects with many complicated branches. © 1994 Springer-Verlag.
Publisher
Springer Verlag
Issue Date
1994-08
Language
English
Citation

THE VISUAL COMPUTER, v.10, no.7, pp.372 - 387

ISSN
0178-2789
URI
http://hdl.handle.net/10203/56317
Appears in Collection
EE-Journal Papers(저널논문)
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