Showing results 1328 to 1347 of 2514
RANKED: Bayesian Inference and Competition Networks Park, Juyong, CompleNet 2014, CompleNet, 2014-03-14 |
RANKED: Bayesian Inference of Natural Rankings in Competition Networks Park, Juyong, NetSci '14, NetSci Society, 2014-06-01 |
Ranking Competitors Using Degree-Neutralized Random Walks Shin, Seungkyu; Ahnert, Sebastian E.; Park, Juyong, PLOS ONE, v.9, no.12, 2014-12 |
Ranking competitors using degree-neutralized random walks = 랜덤 워크에 기반을 둔 서열화 모델 제안link Shin, Seungkyu; 신승규; et al, 한국과학기술원, 2015 |
Ranking Competitors Using Degree-Neutralizing Random Walk Shin, Seungkyu; Park, Juyong; Ahnert, Sebastian, NetSci 2015, NetSci Soceity, 2015-06-03 |
Rapid one-shot acquisition of dynamic VR avatars Malleson, Charles; Bazin, Jean-Charles; Kosek, Maggie; Klaudiny, Martin; Huerta, Ivan; Sorkine-Hornung, Alexander; Mine, Mark; et al, 19th IEEE Virtual Reality, VR 2017, pp.131 - 140, IEEE Computer Society, 2017-04-04 |
Raster Scanning: A New Approach to Image Sonification, Sound Visualization, Sound Analysis And Synthesis Yeo, Woon Seung; Berger, Jonathan, International Computer Music Conference, 2006-11-06 |
Rasterpiece: A Cross-modal Framework for Real-time Image Sonification, Sound Synthesis, and Multimedia Art Yeo, Woon Seung; Berger, Jonathan, International Computer Music Conference, 2007-08-28 |
Raw Waveform-based Audio Classification Using Sample-level CNN Architectures Lee, Jongpil; Park, Jiyoung; Kim, Taejun; Nam, Juhan, Machine Learning for Audio Signal Processing Workshop, Neural Information Processing Systems (NIPS), Neural Information Processing Systems (NIPS), 2017-12-08 |
RC-SMPL : Real-time Cumulative SMPL-based avatar body generation system = SMPL 기반의 텍스쳐 누적 방식을 통한 실시간 3D 아바타 생성 시스템link Song, Hail; 송하일; et al, 한국과학기술원, 2024 |
RC-SMPL: Real-time Cumulative SMPL-based Avatar Body Generation Song, Hail; Yoon, Boram; Cho, Woojin; Woo, Woontack, 2023 IEEE International Symposium on Mixed and Augmented Reality (ISMAR), IEEE, 2023-10-16 |
Reaction Mass Pendulum (RMP) : An explicit model for centroidal angular momentum of humanoid robots Lee, Sung-Hee; Goswami, Ambarish, International Conference on Robotics and Automation, IEEE, 2007-07 |
Reactive Multimedia Contents in Smart Home Environments Oh, S; Lee, Y; WOO, Woontack, ubiComp05, pp.1 - 4, 2005-09 |
Real and virtual worlds linkage through Cloud-Mobile Convergence Kim, H; WOO, Woontack, Workshop on Cloud-Mobile Convergence for Virtual Reality, 2010, pp.10 - 13, IEEE, 2010-03-20 |
Real-Time CNN Training and Compression for Neural-Enhanced Adaptive Live Streaming Jeong, Seunghwa; Kim, Bumki; Cha, Seunghoon; Seo, Kwanggyoon; Chang, Hayoung; Lee, Jungjin; Kim, Younghui; et al, IEEE Transactions on Pattern Analysis and Machine Intelligence, pp.1 - 16, 2024-03 |
Real-time Content Projection onto a Tunnel from a Moving Subway Train Kim, Jaedong; Kim, Jihwan; Noh, Junyong; Eom, Haegwang; Kim, Young Hui, The 28th and 29th Pacific Conference on Computer Graphics and Applications, Pacific Graphics 20+21, Pacific Graphics, 2021-10-20 |
Real-time content projection onto a tunnel from a moving subway train = 움직이는 지하철 열차에서 터널 위 실시간 콘텐츠 투사link Kim, Jaedong; Noh, Junyong; et al, 한국과학기술원, 2022 |
Real-time full-body virtual avatar from sparse tracking data = 제한된 추적 정보를 이용한 실시간 전신 가상 아바타link Yang, Dongseok; Lee, Sung-Hee; et al, 한국과학기술원, 2020 |
Real-Time Human Shadow Removal in a Front Projection System Kim, Jaedong; Seo, Hyunggoog; Cha, Seung Hoon; Noh, Junyong, COMPUTER GRAPHICS FORUM, v.38, no.1, pp.443 - 454, 2019-03 |
Real-Time Human Shadow Removal in a Front Projection System Noh, Junyong; Kim, Jaedong; Seo, Hyunggoog; Cha, Seung Hoon, Eurographics 2019, pp.443 - 454, Eurographics Association (EG), 2019-05-07 |
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