Browse "Graduate School of Culture Technology(문화기술대학원)" by Type Article

Showing results 521 to 540 of 639

521
Visualizing Hand Force with Wearable Muscle Sensing for Enhanced Mixed Reality Remote Collaboration

Kim, Hyung-il; Yoon, Boram; Oh, Seo Young; Woo, Woontack, IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS, v.29, no.11, pp.4611 - 4621, 2023-11

522
wear-UCAM: A toolkit for mobile user interactions in smart environments

Hong, D; Suh, Y; Choi, A; Rashid, U; WOO, Woontack, EMBEDDED AND UBIQUITOUS COMPUTING, PROCEEDINGS BOOK SERIES: LECTURE NOTES IN COMPUTER SCIENCE, v.4096, pp.1047 - 1057, 2006

523
Wearable textile input device with multimodal sensing for eyes-free mobile interaction during daily activities

Yoon, Sang Ho; Huo, Ke; Ramani, Karthik, PERVASIVE AND MOBILE COMPUTING, v.33, pp.17 - 31, 2016-12

524
Web page classification based on a simplified swarm optimization

Lee, Ji-Hyun; Yeh, Wei-Chang; Chuang, Mei-Chi, APPLIED MATHEMATICS AND COMPUTATION, v.270, pp.13 - 24, 2015-11

525
Weighted pose space editing for facial animation

Seol, Yeong-Ho; Seo, Jae-Woo; Kim, PH; Lewis, JP; Noh, Jun-Yong, VISUAL COMPUTER, v.28, no.3, pp.319 - 327, 2012-03

526
What Data on Formula One Crashes Suggests About Workplace Rivalries

Piezunka, Henning; Lee, Wonjae; Haynes, Richard; Bothner, Matthew S., Harvard Business Review, 2018-05

527
What is Social Status and How Does it Impact the Generation of Novel Ideas?

Bothner, Matthew; Godart, Frédéric; Askin, Noah; Lee, Wonjae, The Generation, Recognition and Legitimation of Novelty, v.77, pp.111 - 136, 2022-01

528
What Is the Draw of the Metaverse? Personality Correlates of Zepeto Use Motives and Their Associations With Psychological Well-Being

Lee, Eun-Ju; Lee, Wonjae; Bae, Inhwan, CYBERPSYCHOLOGY BEHAVIOR AND SOCIAL NETWORKING, v.26, no.3, pp.161 - 168, 2023-03

529
What Matters for Students' Use of Physical Library Space?

Cha, Seung Hyun; Kim, Tae Wan, JOURNAL OF ACADEMIC LIBRARIANSHIP, v.41, no.3, pp.274 - 279, 2015-05

530
What Types of Happiness Do Korean Adults Pursue?-Comparison of Seven Happiness Types

Doh, Young Yim; Chung, Ji-Bum, INTERNATIONAL JOURNAL OF ENVIRONMENTAL RESEARCH AND PUBLIC HEALTH, v.17, no.5, 2020-03

531
When Do Matthew Effects Occur?

Bothner, Matthew; Haynes, Richard; Lee, Wonjae; Smith, Edward, JOURNAL OF MATHEMATICAL SOCIOLOGY, v.34, pp.80 - 114, 2010

532
Why do people move? Enhancing human mobility prediction using local functions based on public records and SNS data

Kim, Jungmin; Park, Juyong; Lee, Wonjae, PLOS ONE, v.13, no.2, 2018-02

533
Why social networks are different from other types of networks

Newman, MEJ; Park, J, PHYSICAL REVIEW E, v.68, no.3, 2003-09

534
가상 업무 공간의 디자인 현황 분석 및 향후 디자인 방법에 관한 제언 - 12개의 현행 사례의 비교분석을 중심으로 -

조경현; 엄유정; 최혁진; 이승현; 차승현, KIBIM Magazine, v.12, no.4, pp.80 - 92, 2022-12

535
가상 캐릭터의 동작 단순화 기법

안정현; 오승우; 원광연, 정보과학회논문지 : 시스템 및 이론, v.33, no.10, pp.759 - 767, 2006-10

536
가상세계 저작도구의 설계 및 구현

성운재; 원광연, 한국시뮬레이션학회 논문지, v.4, no.1, pp.37 - 44, 1995-06

537
감각형 미디어 제어 시스템

장세이; 우운택; 오세진, 정보과학회논문지 : 소프트웨어 및 응용, v.31, no.10, pp.1356 - 1363, 2004-10

538
감성공학과 가상현실

원광연; 박재희, 한국정밀공학회지, v.18, no.2, pp.40 - 45, 2001-02

539
개인 제작 증감 방송을 위한 증강현실 저작 기술의 기능적 분류 및 연구 동향

하태진; 이형묵; 박노영; 우운택, 방송공학회지, v.16, no.3, pp.8 - 19, 2011-09

540
거리영상복원및 분할을 위한 확률모형

우운택; 홍기상; 정홍; 김재한, 전자공학회지, pp.479 - 489, 1991-06

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