Browse "Dept. of Digital Humanities and Computational Social Sciences(디지털인문사회과학부)" by Subject BEHAVIOR

Showing results 1 to 5 of 5

1
Associations between Parental Factors and Children's Screen Time During the COVID-19 Pandemic in South Korea

Kim, KW; Koh, YK; Kim, Jun Hyung, CHILD PSYCHIATRY & HUMAN DEVELOPMENT, v.54, no.6, pp.1749 - 1758, 2023-12

2
Overattribution of Liking in Computer-Mediated Communication: Partners Infer the Results of Their Own Influence as Their Partners' Affection

Walther, Joseph B.; Kashian, Nicole; Jang, Jeong-Woo; Shin, Soo Yun, COMMUNICATION RESEARCH, v.43, no.3, pp.372 - 390, 2016-04

3
The effects of intranasal oxytocin on black participants' responses to outgroup acceptance and rejection

Park, Jiyoung; Woolley, Joshua; Mendes, Wendy Berry, FRONTIERS IN PSYCHOLOGY, v.13, 2022-08

4
The relationship between co-playing and socioemotional status among older-adult game players

Lee, Seyeon; Shi, Chung-Kon; Doh, Young Yim, ENTERTAINMENT COMPUTING, v.38, 2021-05

5
WHEN IS A STRATEGY IN GAMES?

Park, Woosuk, JOURNAL OF APPLIED LOGICS-IFCOLOG JOURNAL OF LOGICS AND THEIR APPLICATIONS, v.5, no.5, pp.1169 - 1203, 2018-08

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