인간 심리 유형에 기초한 엔터테인먼트 로봇 개성 구축을 위한 디자인 프로세스Design process for constructing personality of an entertainment robot based on psychological types

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dc.contributor.advisor김명석-
dc.contributor.advisorKim, Myung-Suk-
dc.contributor.author곽소나-
dc.contributor.authorKwak, So-Na-
dc.date.accessioned2011-12-14T02:31:07Z-
dc.date.available2011-12-14T02:31:07Z-
dc.date.issued2003-
dc.identifier.urihttp://library.kaist.ac.kr/search/detail/view.do?bibCtrlNo=230945&flag=dissertation-
dc.identifier.urihttp://hdl.handle.net/10203/40183-
dc.description학위논문(석사) - 한국과학기술원 : 산업디자인학과, 2003.8, [ [vi], 108 p. ]-
dc.languagekor-
dc.publisher한국과학기술원-
dc.subject인간 심리 유형-
dc.subject엔터테인먼트 로봇-
dc.subject개성-
dc.subjectPersonality-
dc.subjectPsychological Types-
dc.subjectEntertainment Robot-
dc.title인간 심리 유형에 기초한 엔터테인먼트 로봇 개성 구축을 위한 디자인 프로세스-
dc.title.alternativeDesign process for constructing personality of an entertainment robot based on psychological types-
dc.typeThesis(Master)-
dc.identifier.CNRN230945/325007 -
dc.description.department한국과학기술원 : 산업디자인학과, -
dc.identifier.uid020013026-
dc.contributor.localauthor김명석-
dc.contributor.localauthorKim, Myung-Suk-
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