학위논문(석사) - 한국과학기술원 : 전산학과, 1999, [ [vii], 92 p. ]
시뮬레이션; 렌더링 화면 갱신율; 다중 쓰레드; 가상 현실; 렌더링; Rendering; Simulation; Rendering frame rates; Multi-thread; Virtual reality
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