DC Field | Value | Language |
---|---|---|
dc.contributor.author | Cheong, Otfried | ko |
dc.contributor.author | Efrat, A | ko |
dc.contributor.author | Har-Peled, S | ko |
dc.date.accessioned | 2007-05-25 | - |
dc.date.available | 2007-05-25 | - |
dc.date.created | 2012-02-06 | - |
dc.date.created | 2012-02-06 | - |
dc.date.issued | 2007-05 | - |
dc.identifier.citation | DISCRETE & COMPUTATIONAL GEOMETRY, v.37, no.4, pp.545 - 563 | - |
dc.identifier.issn | 0179-5376 | - |
dc.identifier.uri | http://hdl.handle.net/10203/316 | - |
dc.description.abstract | We present a near-quadratic time algorithm that computes a point inside a simple polygon P in the plane having approximately the largest visibility polygon inside P, and a near-linear time algorithm for finding the point that will have approximately the largest Voronoi region when added to an n-point set in the plane. We apply the same technique to find the translation that approximately maximizes the area of intersection of two polygonal regions in near-quadratic time, and the rigid motion doing so in near-cubic time. | - |
dc.description.sponsorship | Work on this paper was partially supported by a NSF CAREER award CCR-0132901. | en |
dc.language | English | - |
dc.language.iso | en | en |
dc.publisher | SPRINGER | - |
dc.subject | COMPUTATIONAL GEOMETRY | - |
dc.subject | VORONOI GAME | - |
dc.subject | OVERLAP | - |
dc.subject | AREA | - |
dc.subject | GALLERIES | - |
dc.subject | POLYGONS | - |
dc.type | Article | - |
dc.identifier.wosid | 000246174800004 | - |
dc.identifier.scopusid | 2-s2.0-34247575298 | - |
dc.type.rims | ART | - |
dc.citation.volume | 37 | - |
dc.citation.issue | 4 | - |
dc.citation.beginningpage | 545 | - |
dc.citation.endingpage | 563 | - |
dc.citation.publicationname | DISCRETE & COMPUTATIONAL GEOMETRY | - |
dc.embargo.liftdate | 9999-12-31 | - |
dc.embargo.terms | 9999-12-31 | - |
dc.contributor.localauthor | Cheong, Otfried | - |
dc.contributor.nonIdAuthor | Efrat, A | - |
dc.contributor.nonIdAuthor | Har-Peled, S | - |
dc.type.journalArticle | Article | - |
dc.subject.keywordPlus | COMPUTATIONAL GEOMETRY | - |
dc.subject.keywordPlus | VORONOI GAME | - |
dc.subject.keywordPlus | OVERLAP | - |
dc.subject.keywordPlus | AREA | - |
dc.subject.keywordPlus | GALLERIES | - |
dc.subject.keywordPlus | POLYGONS | - |
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