Quick-RRT*: Triangular inequality-based implementation of RRT* with improved initial solution and convergence rate

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The Rapidly-exploring Random Tree (RRT) algorithm is a popular algorithm in motion planning problems. The optimal RRT (RRT*) is an extended algorithm of RRT, which provides asymptotic optimality. This paper proposes Quick-RRT* (Q-RRT*), a modified RRT* algorithm that generates a better initial solution and converges to the optimal faster than RRT*. Q-RRT* enlarges the set of possible parent vertices by considering not only a set of vertices contained in a hypersphere, as in RRT*, but also their ancestry up to a user-defined parameter, thus, resulting in paths with less cost than those of RRT*. It also applies a similar technique to the rewiring procedure resulting in acceleration of the tendency that near vertices share common parents. Since the algorithm proposed in this paper is a tree extending algorithm, it can be combined with other sampling strategies and graph-pruning algorithms. The effectiveness of Q-RRT* is demonstrated by comparing the algorithm with existing algorithms through numerical simulations. It is also verified that the performance can be further enhanced when combined with other sampling strategies. (C) 2019 Elsevier Ltd. All rights reserved.
Publisher
PERGAMON-ELSEVIER SCIENCE LTD
Issue Date
2019-06
Language
English
Article Type
Article
Citation

EXPERT SYSTEMS WITH APPLICATIONS, v.123, pp.82 - 90

ISSN
0957-4174
DOI
10.1016/j.eswa.2019.01.032
URI
http://hdl.handle.net/10203/253918
Appears in Collection
EE-Journal Papers(저널논문)
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