OFFSET APERTURE BASED HARDWARE ARCHITECTURE FOR REAL-TIME DEPTH EXTRACTION

Cited 3 time in webofscience Cited 0 time in scopus
  • Hit : 260
  • Download : 0
Due to the increasing demand for 3D applications, development of novel depth-sensing cameras is being actively pursued. However, most of these cameras still face the challenge of high energy consumption and slow speed in the depth extraction process. This becomes a serious bottleneck in embedded implementations where real-time performance is required, constrained by power and area. This work proposes Offset Aperture (OA) camera, a new hardware architecture for fast, low-energy, and low-complexity depth extraction. Optimal implementations of pre-processing, cost-volume generation and cost-aggregation are presented. The whole depth-extraction pipeline has been implemented on a Field Programmable Gate Array (FPGA). Overall, a mere 2.8% of bad classification was achieved with the proposed system. Also, the proposed system can process 37 VGA frames per second while consuming 0.224 μJ/pixel. High accuracy, speed and low energy consumption of the proposed OA architecture make it suitable for embedded applications.
Publisher
IEEE Signal Processing Society
Issue Date
2017-09-18
Language
English
Citation

2017 IEEE International Conference on Image Processing(ICIP), pp.4392 - 4396

ISSN
1522-4880
DOI
10.1109/ICIP.2017.8297112
URI
http://hdl.handle.net/10203/227297
Appears in Collection
EE-Conference Papers(학술회의논문)
Files in This Item
There are no files associated with this item.
This item is cited by other documents in WoS
⊙ Detail Information in WoSⓡ Click to see webofscience_button
⊙ Cited 3 items in WoS Click to see citing articles in records_button

qr_code

  • mendeley

    citeulike


rss_1.0 rss_2.0 atom_1.0