HLA/RTI를 이용한 워게임 시뮬레이터와 통신 효과시뮬레이터의 연동 시뮬레이션 연구Research of Interopaeration Simulation between War Game Simulator and Communication Effect Simulator using HLA/RTI

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dc.contributor.author김덕수ko
dc.contributor.author배장원ko
dc.contributor.author박수범ko
dc.contributor.author김탁곤ko
dc.date.accessioned2016-04-12T08:22:02Z-
dc.date.available2016-04-12T08:22:02Z-
dc.date.created2015-09-22-
dc.date.created2015-09-22-
dc.date.issued2015-02-
dc.identifier.citation한국군사과학기술학회지, v.18, no.1, pp.46 - 54-
dc.identifier.issn1598-9127-
dc.identifier.urihttp://hdl.handle.net/10203/203549-
dc.description.abstractWargame simulators are widely used in the field of defence modeling and simulation. Because of increasingimportance of communication effects on the warfare, the war game simulator is also required to reflectcommunication effects. One way to satisfy the requirement is the interoperation simulation between war gamesimulator and communication effect simulators. This paper shows the application of interoperation simulation between war game and communication effectsimulators using HLA(High-Level Architecture)/RTI(RunTime Infrastructure). The war game simulator mainly dealwith the engagement of troops and the troops communicate each other at the mission execution level. In the otherhand, The communication effect simulator perform communication actions between the troops in the engineeringlevel. Using the interoperation simulation, we can reflect the communication effects on the war game simulation. We show various applications of the interoperation simulation with the point of the war game andcommunication effect simulator. with a case study, we explain the interoperation simulation improves the realityand fidelity of the war game simulator and how the interoperation simulation can be applied to developingdoctrines and real communication system.-
dc.languageKorean-
dc.publisher한국군사과학기술학회-
dc.titleHLA/RTI를 이용한 워게임 시뮬레이터와 통신 효과시뮬레이터의 연동 시뮬레이션 연구-
dc.title.alternativeResearch of Interopaeration Simulation between War Game Simulator and Communication Effect Simulator using HLA/RTI-
dc.typeArticle-
dc.type.rimsART-
dc.citation.volume18-
dc.citation.issue1-
dc.citation.beginningpage46-
dc.citation.endingpage54-
dc.citation.publicationname한국군사과학기술학회지-
dc.identifier.doi10.9766/KIMST.2015.18.1.046-
dc.identifier.kciidART001961113-
dc.contributor.localauthor김탁곤-
dc.contributor.nonIdAuthor김덕수-
dc.contributor.nonIdAuthor배장원-
dc.contributor.nonIdAuthor박수범-
dc.subject.keywordAuthorInteroperation(연동)-
dc.subject.keywordAuthorWar Game Simulator(워게임 시뮬레이터)-
dc.subject.keywordAuthorCommunication Effect Simulator(통신 효과시뮬레이터)-
dc.subject.keywordAuthorHLA-
dc.subject.keywordAuthorRTI-
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EE-Journal Papers(저널논문)
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