Safe Navigation of Pedestrians in Social Groups in a Virtual Urban Environment

Cited 5 time in webofscience Cited 0 time in scopus
  • Hit : 305
  • Download : 9
Most prior crowd simulations do not have groups of people moving in a social manner. In our work, we use a twolevel steering system based on two classes: group agent and pedestrian agent. By interpolating the current and desired slot positions of the group agent according to formation templates, dynamic social group formations can be achieved and can also adapt to the width of passageways by using our proposed ray casting technique. Based on this interpolation approach, we introduce slot-locking which keeps subgroups in a group shoulder-to-shoulder regardless of the current formation state assuming sufficient surrounding space exists. When this happens, hand holding between adjacent members may occur. Individual characteristics such as age and body shape impact the overall group speed. In an immersive evaluation using a head-mounted display (HMD), participants validated the realism of dynamic social group behavior as virtual pedestrians safely navigated via traffic light crosswalks and sidewalks with vehicular traffic encountered on the way
Publisher
CyberWorlds
Issue Date
2014-10-06
Language
English
Citation

CyberWorlds International Conference

URI
http://hdl.handle.net/10203/199417
Appears in Collection
CS-Conference Papers(학술회의논문)
Files in This Item
This item is cited by other documents in WoS
⊙ Detail Information in WoSⓡ Click to see webofscience_button
⊙ Cited 5 items in WoS Click to see citing articles in records_button

qr_code

  • mendeley

    citeulike


rss_1.0 rss_2.0 atom_1.0