Interaction with objects inside a media space

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In this paper, we describe media that can provide a physics engine with predefined object information. Once the object descriptors are embedded into an image as metadata via a technique that hides the information, the information can be decoded for the construction of a rigid body object during rendering. In this manner, a user can interact with and obtain sensory feedback from the object in a world constructed from a single proposed image.
Publisher
ACM
Issue Date
2010-12-15
Language
English
Citation

ACM SIGGRAPH ASIA 2010 Posters, SA'10, pp.39:1 - 39:1

DOI
10.1145/1900354.1900397
URI
http://hdl.handle.net/10203/165415
Appears in Collection
ME-Conference Papers(학술회의논문)
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