Showing results 180921 to 180940 of 279471
Skeletal Octahedral Nanoframe with Cartesian Coordinates via Geometrically Precise Nanoscale Phase Segregation in a Pt@Ni Core-Shell Nanocrystal Oh, Aram; Baik, Hionsuck; Choi, Dong Shin; Cheon, Jae Yeong; Kim, Byeongyoon; Kim, Hee-Jin; Kwon, Seong Jung; et al, ACS NANO, v.9, no.3, pp.2856 - 2867, 2015-03 |
Skeletal-structured Biporous Silicate Powders for Adsorption and Catalysis Son Ki Ihm, 한국공업화학회 2004 추계학술대회, 2004-10-29 |
Skeleton-Based Gait Recognition via Robust Frame-Level Matching Choi, Seokeon; Kim, Jonghee; Kim, Wonjun; Kim, Changick, IEEE TRANSACTIONS ON INFORMATION FORENSICS AND SECURITY, v.14, no.10, pp.2577 - 2592, 2019-10 |
Skeletonization Of Grayscale Character Images Using Pixel Superiority Index Kim, JinHyung; Kang, K. W.; Suh, J. W., IAPR Workshop on Document Analysis Systems, Nagano,Japan, pp.0 - 0, DAS, 1998-11 |
Skeletonographer: Skeleton-based Digital Ethnography Tool. LEE, BOKYUNG; Lee, Michael; Zhang, Pan; Tessier, Alexander; Saakes, Daniel Pieter; Khan, Azam, CSCW '19, pp.14 - 17, ACM, 2019-11-09 |
Sketch on Dynamic Gesture Tracking and Analysis Exploiting Vision-based 3D Interface WOO, Woontack; Kim, N; Wong, K; Tadenuma, M, Visual Communications and Image Processing 2001. Proceedings of SPIE 4310 SPIE 2000, v.4310, pp.656 - 666, 2001 |
Sketch on lifelong learning AR agents in U-VR environments Oh, S; Choi, A; WOO, Woontack, 2009 International Symposium on Ubiquitous Virtual Reality, pp.47 - 50, IEEE, 2009 |
Sketch-based motion editing for 3D articulated characters = 3차원 다 관절체 캐릭터를 위한 스케치 기반 동작 편집link Choi, Byungkuk; 최병국; et al, 한국과학기술원, 2016 |
Sketch-Based Rapid Prototyping Platform for Hardware-Software Integrated Interactive Products Nam, Tek-Jin, Association for Computing Machinary, pp.0 - 0, 2005-04 |
SketchiMo: Sketch-based Motion Editing for Articulated Characters Choi, Byungkuk; Ribera, Roger Blanco I.; Lewis, J. P.; Seol, Yeongho; Hong, Seokpyo; Eom, Haegwang; Jung, Sunjin; et al, ACM TRANSACTIONS ON GRAPHICS, v.35, no.4, 2016-07 |
SketchiMo: Sketch-based Motion Editing for Articulated Characters Choi, Byungkuk; Noh, Junyong; Ribera, Roger Blanco I.; Lewis, J. P.; Seol, Yeong Ho; Hong, Seokpyo; Eom, Haegwang; et al, SIGGRAPH 2016, ACM SIGGRAPH, 2016-07-28 |
Sketching for Hardware Software Integrated Interactive Product Design Nam, Tek-Jin, CHI2006 (Computer Human Interaction), 2006-04 |
Sketching in virtual reality for rapid and situated idea generation Cho, Min-Joo; LEE, BOKYUNG; Min, Joon-He; Saakes, Daniel Pieter, 한국디자인학회 2015 국제디자인 학술대회, pp.562 - 562, Korea Science Design Society, 2015-10-18 |
Sketching in-vehicle ambient lighting in virtual reality with the Wizard-of-Oz method Kim, Taesu; Shunayeva, Aigerim; Lee, Gyunpyo; Suk, Hyeon-Jeong, DIGITAL CREATIVITY, v.33, no.1, pp.49 - 63, 2022-01 |
Sketching of Mirror-Symmetric Shapes Cordier, Frederic; Seo, Hyewon; Park, Jinho; Noh, Junyong, IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS, v.17, no.11, pp.1650 - 1662, 2011-11 |
Sketching Proteins with Bare Hands in VR Ma, Donghyeok; Lee, Joon Hyub; Jin, Taegyu; Lee, Sang-Hyun; Kim, Ho Min; Bae, Seok-Hyung, UIST '23: The 36th Annual ACM Symposium on User Interface Software and Technology, ACM, 2023-10-29 |
SketchingRelatedWork: Finding and Organizing Papers through Inking a Node-Link Diagram Ma, D; Lee, Joon Hyub; Yoon, Junwoo; Jin, Taegyu; Bae, Seok-Hyung, UIST '23: The 36th Annual ACM Symposium on User Interface Software and Technology, ACM, 2023-10-29 |
SketchingWithHands: 3D sketching handheld products with first-person hand posture Kim, Yongkwan; Bae, Seok Hyung, UIST 2016, pp.797 - 808, ACM, 2016-10-19 |
Sketchnote: Sketch-Based Visualization of Problem Decomposition in Block-Based Programming Han, Seung Hyeon; Lee, Woohun, UIST '23: The 36th Annual ACM Symposium on User Interface Software and Technology, ACM, 2023-10-31 |
SketchScope: 터치스크린에서의 볼륨 데이터 탐구 인터페이스 김현수; 박진아, 한국컴퓨터그래픽스학회(KCGS) 2020 학술대회, pp.20 - 21, 한국컴퓨터그래픽스학회, 2020-07-08 |
Discover